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Aviation Network Security Situation Awareness Based on Game Theory

2023· article· en· W4376606340 on OpenAlexaboutno aff
Zhijun Wu, Haoyu Fan

Bibliographic record

Venuenot available
Typearticle
Languageen
FieldComputer Science
TopicNetwork Security and Intrusion Detection
Canadian institutionsnot available
FundersFundamental Research Funds for the Central UniversitiesCivil Aviation Administration of ChinaNatural Science Foundation of Tianjin CityNational Natural Science Foundation of China
KeywordsSituation awarenessAviationComputer securitySituation analysisComputer scienceRisk analysis (engineering)Game theoryParticle swarm optimizationOrder (exchange)Process (computing)HackerOperations researchEngineeringBusiness

Abstract

fetched live from OpenAlex

As aviation industry has progressed in recent years, the entire industry has become more and more relying on digital network connectivity and electronic data exchange. While these changes bring efficiency, they also provide opportunities for hackers and malware to threaten flight safety. For example, in 2022, the Canadian airline Sunwing experienced flight delays due to cyber attacks. In many cases, if proper defense strategies are used early, the damage caused by the threat can be greatly reduced. However, due to dynamic, heterogeneous and huge structural characteristics of aviation systems, managers are unable to assess the current system security status in a real-time and accurate way, which affects the decision-making process and leads to expose the whole system under the risk. Therefore, aviation networks need a situational awareness mechanism to help managers adjust their strategies and limit the impact of threats in a timely and accurate manner. There has been a lot of current research in network security situational awareness, but there are some problems when these studies are directly applied to aviation networks. In order to establish a situation awareness mechanism applicable to aviation networks, this paper proposes a situation awareness method based on game theory, particle swarm optimization algorithm and neural network by analyzing the strategy gain of attackers and defenders under network attack and defense, particle swarm optimization algorithm and long short-term memory networks. The innovative works of this paper are as follows. Firstly, the situation assessment model is established based on the classification of attackers; secondly, the method of situation prediction with improved particle swarm optimization algorithm and long short-term memory networks is proposed. Simulation experiment shows that the method in this paper has the advantages of high evaluation efficiency and low error rate of prediction results, which can reason about the attacker class and help managers to make reasonable decisions.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.001
metaresearch head score (Gemma)0.003
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Theoretical or conceptual · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: none
Teacher disagreement score0.010
Threshold uncertainty score0.020

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0010.003
Meta-epidemiology (narrow)0.0010.000
Meta-epidemiology (broad)0.0010.001
Bibliometrics0.0010.000
Science and technology studies0.0000.001
Scholarly communication0.0010.002
Open science0.0010.001
Research integrity0.0010.001
Insufficient payload (model declined to judge)0.0010.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.015
GPT teacher head0.248
Teacher spread0.232 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designTheoretical or conceptual
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations1
Published2023
Admission routes1
Has abstractyes

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