Affective Learning in Playful Learning Environments: Physics Outreach Challenges
Bibliographic record
Abstract
This field report describes the affective learning experiences of students as they participate in two physics outreach challenges: the Physics Olympics and BC's Brightest Minds amusement park physics competition.Students were interviewed before and after the events and observed closely while they participated, with particular attention paid to the emotions they expressed.The researcher used a complexity thinking perspective to interpret how emotions allow for the emergence of perceived student science identities, which were adaptive and dynamic.Key findings include that experiencing strong emotions such as excitement and disappointment can enhance motivation and learning, and characteristics of the contexts and tasks that promote playful learning were identified.The results of this study contribute to improving the teaching and learning of physics and suggest designing learning environments both within and outside classroom contexts that are challenging and provide feedback so that students' emotions are evoked and expressed.Specific recommendations for designing competitive science outreach environments are also offered.
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How this classification was reachedexpand
Full frame machine prediction
Teacher imitationNot calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.
Distilled classifier scores by category (both heads)
| Category | Codex | Gemma |
|---|---|---|
| Metaresearch | 0.001 | 0.002 |
| Meta-epidemiology (narrow) | 0.001 | 0.000 |
| Meta-epidemiology (broad) | 0.000 | 0.000 |
| Bibliometrics | 0.000 | 0.000 |
| Science and technology studies | 0.003 | 0.001 |
| Scholarly communication | 0.003 | 0.001 |
| Open science | 0.001 | 0.003 |
| Research integrity | 0.001 | 0.001 |
| Insufficient payload (model declined to judge) | 0.003 | 0.001 |
Machine scores (provisional)
The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.
Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.
score_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from itClassification
machine, unvalidatedMachine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.
How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".