MétaCan
Menu
← Back to cohort
Record W4386247581 · doi:10.1167/jov.23.9.5794

No evidence for a ‘close advantage’ effect in virtual reality

2023· article· en· W4386247581 on OpenAlexaff
Rebecca L. Hornsey, Laurie M. Wilcox, Erez Freud

Bibliographic record

VenueJournal of Vision · 2023
Typearticle
Languageen
FieldNeuroscience
TopicVisual perception and processing mechanisms
Canadian institutionsYork University
Fundersnot available
KeywordsHeadsetIllusionOrientation (vector space)Virtual realityObserver (physics)Computer visionComputer scienceStereoscopyArtificial intelligenceCognitive psychologyPsychologyMathematicsPhysicsGeometry

Abstract

fetched live from OpenAlex

There is evidence that the human visual system prioritises information which appears to be near to an observer. For instance, orientation discrimination thresholds are more precise when targets appear closer than further away. This improvement in precision has been elicited using a variety of tasks, superimposed onto a 2D Ponzo illusion. If the effect is due to the increased likelihood of interaction with objects in near space, it should also be evident in stereoscopic, 3D stimuli. To assess this, a virtual reality headset was used to display stimuli with multiple sources of depth information. In the first experiment, participants (n=25) were asked to discriminate the relative orientation of line pairs positioned at two distances in an Oculus Quest 2. The retinal size of the stimuli was fixed to remove any modulation of performance due to resolution/visibility. Reaction time and discrimination thresholds were recorded using a forced choice paradigm. The results of these performance measures were indistinguishable for the near and far surfaces. To determine whether this was due to the complexity of the scene, a second experiment (n=20) was conducted with the same task but in a sparse virtual environment. Here, a 2D Ponzo illusion similar to that in the original publication was used, presented at a fixed distance from observers. Despite the similarity of the stimuli used here and in the 2D study, neither discrimination thresholds nor reaction times were lower for the supposedly near surface. In sum, there was no evidence of a close advantage in these virtual environments. This is puzzling given that the original effect has been replicated for a variety of stimuli and tasks. One explanation for the discrepancy, and the focus of ongoing studies, is that the presence of multiple, conflicting sources of depth information interferes with the phenomenon by disrupting the attentional focus.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.001
metaresearch head score (Gemma)0.014
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Observational · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.014
Threshold uncertainty score0.047

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0010.014
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0010.000
Bibliometrics0.0000.000
Science and technology studies0.0000.001
Scholarly communication0.0010.002
Open science0.0010.003
Research integrity0.0010.001
Insufficient payload (model declined to judge)0.0140.001

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.114
GPT teacher head0.458
Teacher spread0.343 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designObservational
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations0
Published2023
Admission routes1
Has abstractyes

Explore more

Same venueJournal of Vision→Same topicVisual perception and processing mechanisms→French-language works237,207→