Fast Quantum Gate Design with Deep Reinforcement Learning Using Real-Time Feedback on Readout Signals
Bibliographic record
Abstract
The design of high-fidelity quantum gates is difficult because it requires the optimization of two competing effects, namely maximizing gate speed and minimizing leakage out of the qubit subspace. We propose a deep reinforcement learning algorithm that uses two agents to address the speed and leakage challenges simultaneously. The first agent constructs the qubit in-phase control pulse using a policy learned from rewards that compensate short gate times. The rewards are obtained at intermediate time steps throughout the construction of a full-length pulse, allowing the agent to explore the landscape of shorter pulses. The second agent determines an out-of-phase pulse to target leakage. Both agents are trained on real-time data from noisy hardware, thus providing model-free gate design that adapts to unpredictable hardware noise. To reduce the effect of measurement classification errors, the agents are trained directly on the readout signal from probing the qubit. We present proof-of-concept experiments by designing X and square root of X gates of various durations on IBM hardware. After just 200 training iterations, our algorithm is able to construct novel control pulses up to two times faster than the default IBM gates, while matching their performance in terms of state fidelity and leakage rate. As the length of our custom control pulses increases, they begin to outperform the default gates. Improvements to the speed and fidelity of gate operations open the way for higher circuit depth in quantum simulation, quantum chemistry and other algorithms on near-term and future quantum devices.
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How this classification was reachedexpand
Full frame distilled prediction
Teacher imitationNot calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.
Codex and Gemma teacher scores by category
| Category | Codex | Gemma |
|---|---|---|
| Metaresearch | 0.001 | 0.000 |
| Meta-epidemiology (narrow) | 0.000 | 0.000 |
| Meta-epidemiology (broad) | 0.000 | 0.000 |
| Bibliometrics | 0.000 | 0.001 |
| Science and technology studies | 0.000 | 0.000 |
| Scholarly communication | 0.000 | 0.000 |
| Open science | 0.001 | 0.000 |
| Research integrity | 0.000 | 0.000 |
| Insufficient payload (model declined to judge) | 0.000 | 0.001 |
Machine scores (provisional)
The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.
Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.
score_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from itClassification
machine, unvalidatedMachine predicted; a candidate call from one teacher head, not a consensus.
How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".