MétaCan
Menu
Back to cohort
Record W4389282383 · doi:10.1145/3623809.3623879

That's not a Good Idea: A Robot Changes Your Behavior Against Social Engineering

2023· article· en· W4389282383 on OpenAlexaff
Dario Pasquali, Austin Kothig, Alexander Mois Aroyo, John Edison Muñoz Cadorna, Kerstin Dautenhahn, Stefano Bencetti, Francesco Rea, Alessandra Sciutti

Bibliographic record

Venuenot available
Typearticle
Languageen
FieldSocial Sciences
TopicEthics and Social Impacts of AI
Canadian institutionsUniversity of Waterloo
Fundersnot available
KeywordsComputer scienceRobotSocial engineering (security)Social robotHuman–computer interactionMobile robotArtificial intelligenceRobot controlInternet privacy

Abstract

fetched live from OpenAlex

Dangers in modern human society are commonly attributed to the safety of online activities. In the domain of cybersecurity, Social Engineering (SE) relates to how attackers manipulate and coerce their targets into divulging sensitive information. One major problem in designing social engineering defenses is making users aware they are being targeted. In the context of fostering human empowerment and building an inclusive society, we explore the possibility of leveraging social robot companions to provide improved protection for individuals and companies against cybersecurity attacks, specifically focusing on the realm of social engineering (SE) tactics. We asked participants to play an immersive interactive storytelling game, challenging them with risky and social-engineering-related decisions and monitoring their explicit (i.e., decisions) and implicit (i.e., mouse trajectories and facial expressions) behavior. After each decision, the Furhat tabletop robot intervened, always suggesting the not-selected option. We compared two Compliance Gaining Behaviors (CGBs) the robot could use, either leveraging affection with the participants or logical thinking. Overall, Furhat’s interventions increased the acceptance of risky and SE proposals. However, comparing the situations in which the robot tried to convince participants to avoid a social engineering request to those in which it tried to persuade them to accept it, the former was significantly more successful. Also, participants struggled with ignoring Furhat’s advice, as shown by their more uncertain mouse trajectories and negative emotional valence. From the latter results, we trained a Decision Tree model, based on mouse trajectory features only, to predict if participants would change their minds with an accuracy of 64.9%. Such defense mechanisms could help better understand users’ decision-making process in cybersecurity and social engineering, designing more helpful and supportive robot companions.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.001
metaresearch head score (Gemma)0.000
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Theoretical or conceptual · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.589
Threshold uncertainty score0.732

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0010.000
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0000.001
Science and technology studies0.0010.000
Scholarly communication0.0000.000
Open science0.0000.000
Research integrity0.0000.000
Insufficient payload (model declined to judge)0.0000.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.162
GPT teacher head0.391
Teacher spread0.229 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one teacher head, not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designTheoretical or conceptual
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations7
Published2023
Admission routes1
Has abstractyes

Explore more

Same topicEthics and Social Impacts of AIFrench-language works237,207