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Record W4390545277 · doi:10.51357/jei.v4i2.267

Digital Learning Playground

2024· article· en· W4390545277 on OpenAlexaff
Robin Kay

Bibliographic record

VenueJournal of Educational Informatics · 2024
Typearticle
Languageen
FieldSocial Sciences
TopicTechnology-Enhanced Education Studies
Canadian institutionsUniversity of Ontario Institute of Technology
Fundersnot available
KeywordsComputer scienceHuman–computer interaction

Abstract

fetched live from OpenAlex

The ever-changing digital technology landscape in higher education has given rise to what we envision as the Digital Learning Playground (Pinto & Leite, 2020).Essential to the concept of the digital playground is the notion of fun, playfulness, positivity and exploration.In this special issue, we invite readers to journey through diverse perspectives and insightful research illuminating digital play's challenges, innovations, and potential in higher education.Specifically, we focus on three areas of play and exploration: artificial intelligence and ChatGPT, building and exploring the Discord online community, and reading as a socially constructed activity.In the first article, Lauricella and Edmunds (2023) focus on how Ludic Pedagogyintegrating fun, play, playfulness, and positivity into learning -can boost intrinsic motivation, specifically through ChatGPT.They discuss how ChatGPT and generative AI can build curiosity, encourage experimentation, and develop authentic assessment.In the second paper, Lauricella et al. (2023b) focus on the benefits and challenges of using Discord, a tool explicitly designed to stimulate discussion, conversations, and community.It is worth noting that the tool was initially designed for gamers in the context of play.In this case study, using Discord helped build the classroom community, increased engagement, and established a casual, informal learning environment.In the final article, Lauricella et al. (2023a), examine Perusall, a tool designed to make reading more engaging and interactive.Typically, students do not see academic reading as pleasurable, with less than 30% completing reading assignments (Kerr & Frese,2016).However, in this case study, students reported using Perusall to share and post ideas, comments and questions while reading.Using Perusall was "fun" and "engaging" because they enjoyed positive communication with classmates.We view the idea of a "digital playground" as a metaphor for experimentation and creativity and a reference to a shifting paradigm in higher education, where learning is not just acquired passively.Instead, it is experienced and co-created, fostering an exhilarating academic environment boundless in possibilities.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.000
metaresearch head score (Gemma)0.001
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Not applicable · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.630
Threshold uncertainty score0.338

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0000.001
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0000.000
Science and technology studies0.0000.000
Scholarly communication0.0000.001
Open science0.0000.000
Research integrity0.0000.000
Insufficient payload (model declined to judge)0.0000.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.022
GPT teacher head0.370
Teacher spread0.348 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one teacher head, not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designNot applicable
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

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Citations0
Published2024
Admission routes1
Has abstractyes

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