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Record W4391955015 · doi:10.55905/oelv22n2-136

Impacts of the Pandemic on the Gamer Industry

2024· article· en· W4391955015 on OpenAlexaff
Missila Loures Cardozo

Bibliographic record

VenueOBSERVATÓRIO DE LA ECONOMÍA LATINOAMERICANA · 2024
Typearticle
Languageen
FieldSocial Sciences
TopicDigital Games and Media
Canadian institutionsImpact
Fundersnot available
KeywordsPandemicConsumption (sociology)Content (measure theory)AccommodationContent analysisProduction (economics)Political scienceCoronavirus disease 2019 (COVID-19)BusinessSociologyEconomicsSocial sciencePsychology

Abstract

fetched live from OpenAlex

This is an expanded fragment of the doctoral thesis on Gamer Content Production, which focuses on the impacts that the Covid19 pandemic had on the gamer market and on the production of content for this segment. As data on the pandemic on this market are released periodically, this article seeks to consolidate the information up to this point, released by research institutes and by observing the transformations resulting from the social impacts of these changes. The central question was to observe how social isolation impacted the consumption of games and the consumption of gamer content during the beginning of the pandemic and what fluctuations can already be observed to date. The main finding is that there was an increase in the consumption of games and related content during the first months of the pandemic and that, as the months went by, there was a natural accommodation.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.001
metaresearch head score (Gemma)0.000
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Observational · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.774
Threshold uncertainty score0.528

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0010.000
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0000.000
Science and technology studies0.0000.001
Scholarly communication0.0000.000
Open science0.0000.000
Research integrity0.0000.000
Insufficient payload (model declined to judge)0.0000.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.033
GPT teacher head0.301
Teacher spread0.267 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one teacher head, not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designObservational
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations0
Published2024
Admission routes1
Has abstractyes

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