Effects of group size and population size on the evolutionary stability of cooperation
Bibliographic record
Abstract
Evolutionary game theory has classically been developed under the implicit assumption of an infinite population. Exact analytical results for finite populations are rare, and those that exist apply to situations in which strategy sets are discrete. We rigorously analyse a standard model for the evolution of cooperation (the multi-player continuous-strategy snowdrift game) and show that in many situations in which there is a cooperative evolutionarily stable strategy (ESS) if the population is infinite , there is no cooperative ESS if the population is finite (no matter how large). In these cases, contributing nothing is a globally convergently stable finite-population ESS, implying that apparent evolution of cooperation in such games is an artefact of the infinite population approximation. The key issue is that if the size of groups that play the game exceeds a critical proportion of the population then the infinite-population approximation predicts the wrong evolutionary outcome (in addition, the critical proportion itself depends on the population size). Our results are robust to the underlying selection process.
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How this classification was reachedexpand
Full frame machine prediction
Teacher imitationNot calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.
Distilled classifier scores by category (both heads)
| Category | Codex | Gemma |
|---|---|---|
| Metaresearch | 0.005 | 0.044 |
| Meta-epidemiology (narrow) | 0.000 | 0.000 |
| Meta-epidemiology (broad) | 0.000 | 0.000 |
| Bibliometrics | 0.001 | 0.000 |
| Science and technology studies | 0.001 | 0.003 |
| Scholarly communication | 0.001 | 0.002 |
| Open science | 0.001 | 0.002 |
| Research integrity | 0.001 | 0.001 |
| Insufficient payload (model declined to judge) | 0.003 | 0.000 |
Machine scores (provisional)
The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.
Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.
score_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from itClassification
machine, unvalidatedMachine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.
How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".