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Record W4392948319 · doi:10.32920/25418101

The Impact of Technology Medium on Learning Effectiveness: Comparison of Animated Video-based Scenario, Game Movie and Serious Game

2024· preprint· en· W4392948319 on OpenAlexaff
Naza Djafarova

Bibliographic record

Venuenot available
Typepreprint
Languageen
FieldPsychology
TopicEducational Games and Gamification
Canadian institutionsToronto Metropolitan University
Fundersnot available
KeywordsVideo gameComputer scienceMultimediaGame art designGame DeveloperVideo game designGame designHuman–computer interaction

Abstract

fetched live from OpenAlex

Many proponents of the digital game-based learning (DGBL) approach believe that learning through games can revolutionize education. Indeed, DGBL is recognized as having the potential to enhance the learning experience, but it is not well researched how it improves learning effectiveness. This study compares the efficacy between the game and video-based learning tools. Based on Self-Determination Theory and Flow Theory of Optimal Experience, we investigated a relationship between learning tools, motivation, flow, and learning outcomes. We used the experimental data collection method under controlled conditions with 340 university students. Results showed significantly higher learning outcomes for those who learned through learning tools designed using instructional design methodologies. We suggest that the application of instructional design practices matters, and well-designed game-based and videobased learning tools can be equally effective. It should not be assumed that one format of learning tool is more effective than another.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.002
metaresearch head score (Gemma)0.022
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Bench or experimental · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.004
Threshold uncertainty score0.013

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0020.022
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.001
Bibliometrics0.0020.001
Science and technology studies0.0000.000
Scholarly communication0.0010.001
Open science0.0010.001
Research integrity0.0010.001
Insufficient payload (model declined to judge)0.0040.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.023
GPT teacher head0.391
Teacher spread0.368 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designBench or experimental
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations0
Published2024
Admission routes1
Has abstractyes

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