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Record W4394807898 · doi:10.3138/topia-2023-0027

“I Can Feel You Here”: Queering Intimacy and Haptics in First-Person Shooters and Beyond

2024· article· en· W4394807898 on OpenAlexvenueno aff
Cass Zegura, Brandon Blackburn

Bibliographic record

VenueTOPIA Canadian Journal of Cultural Studies · 2024
Typearticle
Languageen
FieldSocial Sciences
TopicDigital Games and Media
Canadian institutionsnot available
Fundersnot available
KeywordsNormativeNarrativeTemporalityQueerRendering (computer graphics)Perspective (graphical)Context (archaeology)AestheticsCode (set theory)PsychologyComputer scienceVisual artsArtPsychoanalysisEpistemologyComputer graphics (images)HistoryPhilosophyLiterature

Abstract

fetched live from OpenAlex

To explore queer touch in digital spaces, the authors consider three games that sit uneasily within the genre of the first-person shooter (FPS), in which the player mediates gameplay through a first-person perspective, typically in the form of an armed individual. The FPS was fundamental in establishing such technological idiosyncrasies as real-time rendering and physics that still shape digital intimacy today. As these techniques were developed, a normative and often violent regime of touch was established whereby sight equated destructive, obliterating intimacy. Yet, as explored in this article, through techniques such as glitch, mechanical remixing, and code reappropriation, normative touch itself can be broken, giving way to queerer forms of intimacy. The authors center their analysis on Trespasser, Portal, and Polaris. Although disparate in content, production context, and temporality, all three games seek to reinterpret physical intimacy in code and narrative.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.002
metaresearch head score (Gemma)0.006
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesScience and technology studies
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Qualitative · Consensus signal: Qualitative
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.991
Threshold uncertainty score0.024

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0020.006
Meta-epidemiology (narrow)0.0010.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0020.001
Science and technology studies0.0090.034
Scholarly communication0.0120.009
Open science0.0010.006
Research integrity0.0020.004
Insufficient payload (model declined to judge)0.0050.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.034
GPT teacher head0.291
Teacher spread0.257 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

Study designQualitative
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations0
Published2024
Admission routes1
Has abstractyes

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Same venueTOPIA Canadian Journal of Cultural StudiesSame topicDigital Games and MediaFrench-language works237,207