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Record W4399723185 · doi:10.32920/26052586

Mystery Through Visual Detail: How Video Game Art Impacts Emotion

2024· preprint· en· W4399723185 on OpenAlexaff
Oliver Kehm

Bibliographic record

Venuenot available
Typepreprint
Languageen
FieldSocial Sciences
TopicDigital Games and Media
Canadian institutionsToronto Metropolitan UniversityUniversity of Toronto
Fundersnot available
KeywordsVideo gameComputer scienceHuman–computer interactionMultimedia

Abstract

fetched live from OpenAlex

Narratives and stories, regardless of the form of media with which they are conveyed, are found at the core of the most influential cultural works. Narrative and emotion go handin-hand, and a powerful experience is created when the two are in harmony. Video games are potent storytelling tools in that they utilize many forms of media, like visual, sound, text, and interaction-based art to transmit messages through narrative. While many factors contribute to the conveying of emotions to the audience of a work, the properties of the visual sense, and the art that makes it up, must cohere to the other properties of a work of art like a video game. As a game developer creating a work with a narrative reliant on the successful conveying of the emotion of mystery to its audience, visual coherence to these emotional expectations is critical. Art style itself is important for properly expressing emotions, and in regard to the emotion of mystery, factors like repetition, dark corners, and eerie shapes may hold the key to creating a game world which strongly expresses the emotion of mystery. This MRP attempts to analyse various methods in which the visual art of a video game can augment the game's overall sense of mystery.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.001
metaresearch head score (Gemma)0.003
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Observational · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.005
Threshold uncertainty score0.013

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0010.003
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0010.000
Science and technology studies0.0010.002
Scholarly communication0.0050.002
Open science0.0000.002
Research integrity0.0010.001
Insufficient payload (model declined to judge)0.0040.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.035
GPT teacher head0.340
Teacher spread0.304 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designObservational
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations0
Published2024
Admission routes1
Has abstractyes

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