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Record W4402465599 · doi:10.29173/cais1858

Using Immersive Planning Tools to Reimagine Virtual Libraries

2024· article· en· W4402465599 on OpenAlexaffvenue
Richard Yanaky, Catherine Guastavino

Bibliographic record

VenueProceedings of the Annual Conference of CAIS / Actes du congrès annuel de l ACSI · 2024
Typearticle
Languageen
FieldPsychology
TopicEducational Games and Gamification
Canadian institutionsMcGill University
Fundersnot available
KeywordsComputer scienceWorld Wide WebHuman–computer interaction

Abstract

fetched live from OpenAlex

Immersive technologies (e.g., Virtual Reality) can both reproduce existing spaces or help bring imagination to life. When considered in relation to the needs of the users, these technologies can facilitate rewarding experiences that encourage repeated usage. However, poorly motivated experiences may result in expensive mistakes. One rewarding experience has been through the creation of immersive sound planning tools to help Professionals of the Built Environment (e.g. urban plannersand designers) consider sound in their work (Yanaky et al., 2023). Using a user-centered design process, we developed a Virtual Reality planning tool, City Ditty. A first evaluation indicated that users, regardless of their experience, could complete both a sound-awareness learning phase and implement their own soundscape designs in under an hour. Feedback was positive, suggesting value for its use in public consultations and participatory approaches towards creating healthier, inclusive, and sustainable communities. Could City Ditty be used to help rethink and prototype new forms of virtual libraries? Libraries host a wealth of information and contribute community space. They also act as community hubs for classes, games, storytelling, community events, etc. Yet, digitally reproducing a navigable 3D library space without consideration for the medium will reproduce the inconveniences of existing spaces, while failing to take advantage of the new medium. Could similar methodologies help engage library users to conceptualize together the future of virtual libraries? How might different users want to utilize immersive virtual libraries? We place this discussion in the context of a hype cycle for emerging technologies to understand potential timelines for change.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.003
metaresearch head score (Gemma)0.011
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Not applicable · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: none
Teacher disagreement score0.011
Threshold uncertainty score0.038

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0030.011
Meta-epidemiology (narrow)0.0010.001
Meta-epidemiology (broad)0.0000.001
Bibliometrics0.0020.001
Science and technology studies0.0010.002
Scholarly communication0.0060.008
Open science0.0020.007
Research integrity0.0010.002
Insufficient payload (model declined to judge)0.0110.002

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.073
GPT teacher head0.336
Teacher spread0.264 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designNot applicable
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations0
Published2024
Admission routes2
Has abstractyes

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Same venueProceedings of the Annual Conference of CAIS / Actes du congrès annuel de l ACSISame topicEducational Games and GamificationFrench-language works237,207