MétaCan
Menu
Back to cohort
Record W4404637912 · doi:10.5430/jct.v13n5p344

Effectiveness of Augmented Reality Technology in Enhancing Primary School Students' Acquisition of Creative Reading Skills

2024· article· en· W4404637912 on OpenAlex

Why this work is in the frame

A frame that forgets how it found something cannot be audited. These are the routes that admitted this work.

venuePublished in a venue whose home country is Canada.
no affNo Canadian affiliation: this work is invisible to an affiliation-only frame.
No Canadian affiliation. An affiliation-only frame, the usual design, would never have seen this work. It is one of the works that make the case for inverting the frame.

Bibliographic record

VenueJournal of Curriculum and Teaching · 2024
Typearticle
Languageen
FieldEconomics, Econometrics and Finance
TopicImpulse Buying and Technology Impacts
Canadian institutionsnot available
Fundersnot available
KeywordsAugmented realityCreativityReading (process)Mathematics educationVocabularyPsychologyTest (biology)Control (management)PedagogyComputer scienceSocial psychologyArtificial intelligence

Abstract

fetched live from OpenAlex

The current study aimed to investigate the effectiveness of augmented reality (AR)-based learning in enhancing creative reading skills among primary school students in English language learning environments, specifically in Syrian refugee schools in northern Jordan. The study employed an AR-based learning guide and a creative reading skills test, both validated for accuracy and reliability. The study conducted with two groups. One as the experimental group using AR and the other, as the control group following conventional methods. The results indicated that the group that took part in the experiment performed better, than the control group in creative reading skills based on average scores achieved by them compared to the control group’s performance. The statistical analysis confirmed that these differences were of significance which implies that Augmented Reality had an impact on enhancing creative reading skills. These results suggest that Augmented Reality can have an improvement on creative reading skills by offering students captivating and interactive materials that aid in improving their understanding and vocabulary. The study proposes the incorporation of Augmented Reality technology in education to enhance the learning process and encourage creativity, among students. However the research had some shortcomings such, as concentrating on schools for refugees in Jordan which could restrict how widely the results apply Also they used only a few evaluation tools and did not look into the lasting effects of AR It would be valuable, for upcoming studies to look into how AR affects various educational settings delve into its enduring impacts and consider what teachers and students think about incorporating AR in teaching The research highlights that even though there are constraints, in the studys findings regarding the potential of Augmented Reality (AR) to boost creative reading skillsand enhance educational achievements.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.003
metaresearch head score (Gemma)0.001
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Observational · Consensus signal: Observational
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.008
Threshold uncertainty score0.433

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0030.001
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0010.000
Bibliometrics0.0010.000
Science and technology studies0.0000.000
Scholarly communication0.0000.000
Open science0.0000.000
Research integrity0.0000.001
Insufficient payload (model declined to judge)0.0000.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.007
GPT teacher head0.276
Teacher spread0.269 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it