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Record W4405761688 · doi:10.1016/j.ins.2024.121783

Finding Nash equilibrium in bimatrix games in zero-error probabilistic polynomial time

2024· article· en· W4405761688 on OpenAlexaff
Lunshan Gao

Bibliographic record

VenueInformation Sciences · 2024
Typearticle
Languageen
FieldDecision Sciences
TopicGame Theory and Applications
Canadian institutionsWilfrid Laurier University
Fundersnot available
KeywordsNash equilibriumProbabilistic logicZero (linguistics)Zero-sum gameBest responseCorrelated equilibriumEpsilon-equilibriumMathematicsPolynomialMathematical economicsGame theoryComputer scienceMathematical optimizationRepeated gameStatisticsEquilibrium selectionMathematical analysis

Abstract

fetched live from OpenAlex

The computational complexity of computing Nash Equilibrium (NE) in two-player games is in randomized polynomial time (RP). In this paper, we propose a novel algorithm that utilizes fuzzification technique and random number generators to calculate NE in two-player games. We demonstrate that the computational complexity of the new algorithm is in the class of zero-error probabilistic polynomial time (ZPP), and the transformation used in the new algorithm is a polynomial time reduction. Three examples are given and shown that the new algorithm outperforms Lemke-Howson (LH) algorithm from the perspective of discovering more NE points and the variety of NE points in two-player games.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.006
metaresearch head score (Gemma)0.002
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesScholarly communication, Insufficient payload (model declined to judge)
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Simulation or modeling · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.473
Threshold uncertainty score1.000

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0060.002
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0010.004
Science and technology studies0.0000.000
Scholarly communication0.0010.004
Open science0.0010.000
Research integrity0.0000.000
Insufficient payload (model declined to judge)0.0000.004

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.098
GPT teacher head0.406
Teacher spread0.308 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one teacher head, not a consensus.

Study designSimulation or modeling
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations0
Published2024
Admission routes1
Has abstractyes

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