Reinforcement Learning in Cognitive Robots for Autonomous Path Planning
Bibliographic record
Abstract
Cognitive robots are intelligent systems that learn from their environment, adapt to dynamic changes, and make decisions without a human's direct intervention. This research studies the integration of Reinforcement Learning in cognitive robots with Q-Learning for autonomous path planning. The study addresses the most critical issues in traditional A* and Dynamic Programming algorithms by devising path-planning techniques, mainly the lack of adaptability and computational efficiency in real-time and unpredictable environments. Our approach is based on Q-Learning, which is a model-free RL algorithm allowing the robots to find paths autonomously by optimizing their paths and avoiding obstacles. The Q-Learning algorithm provides the possibility of learning optimal policies for the robot through iterative interaction with its environment balanced between exploration and exploitation of the decision process. A reward system is utilized by the proposed model, encouraging the robot to explore shorter, collision-free paths and adjust based on feedback in real time from its surroundings. The model was found to be significantly better than its counterparts. In this context, as indicated, the Q-Learning model runs at 11.5 seconds, faster than A* at 18.3 seconds and Dynamic Programming at 16.7 seconds, yet with an accuracy of 94% and was found to have the highest collision avoidance rate at 98%. Additionally, the adaptability of the model about the environment presents a marked difference in terms of path length optimization, having done so with a mean path length of 12.3, compared to approaches or models. The robustness and scalability of the Q-Learning model make it highly applicable in real-world applications.
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How this classification was reachedexpand
Full frame machine prediction
Teacher imitationNot calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.
Distilled classifier scores by category (both heads)
| Category | Codex | Gemma |
|---|---|---|
| Metaresearch | 0.001 | 0.003 |
| Meta-epidemiology (narrow) | 0.001 | 0.000 |
| Meta-epidemiology (broad) | 0.001 | 0.001 |
| Bibliometrics | 0.000 | 0.000 |
| Science and technology studies | 0.000 | 0.001 |
| Scholarly communication | 0.001 | 0.001 |
| Open science | 0.001 | 0.001 |
| Research integrity | 0.001 | 0.001 |
| Insufficient payload (model declined to judge) | 0.001 | 0.000 |
Machine scores (provisional)
The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.
Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.
score_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from itClassification
machine, unvalidatedMachine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.
How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".