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Record W4406649699 · doi:10.37074/jalt.2025.8.1.12

Game modding: A design cognitive perspective in entrepreneurship education

2025· article· en· W4406649699 on OpenAlexaff

Bibliographic record

VenueJournal of Applied Learning & Teaching · 2025
Typearticle
Languageen
FieldPsychology
TopicEducational Games and Gamification
Canadian institutionsUniversity of CalgaryAmbrose University
Fundersnot available
KeywordsModPerspective (graphical)EntrepreneurshipGame designCognitionPsychologyEntrepreneurship educationHuman–computer interactionComputer scienceBusinessArtificial intelligence

Abstract

fetched live from OpenAlex

This design-based research investigates how game modding—intentional alterations to a game’s original content—can foster a cognitive approach to design thinking among business students, grounded in constructionist theory. A two-stage game-based activity was created and implemented in a Business Game class at a specialized entrepreneurship college in São Paulo, Brazil. Data collection included video recordings, interviews, and student reports. The analysis focused on a representative group of four students, examining the design cognitive processes employed during their redesign journey. Our analysis reveals that due to the absence of a repertoire of previous design solutions, the students grounded their analogies in their own sociocultural context, reflecting their social norms, and through interdisciplinary thought processes. To address the research question, ‘How can game modding support the development of business students’ cognitive perspective in design?’ we propose that game modding serves as a useful pedagogical tool to foster essential cognitive processes in design thinking, particularly within a business education context. Game modding helps develop business students’ cognitive perspective by creating an experiential learning environment emulating the entrepreneurial journey.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.005
metaresearch head score (Gemma)0.007
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Qualitative · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.007
Threshold uncertainty score0.027

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0050.007
Meta-epidemiology (narrow)0.0010.001
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0020.001
Science and technology studies0.0020.016
Scholarly communication0.0070.005
Open science0.0010.003
Research integrity0.0020.003
Insufficient payload (model declined to judge)0.0020.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.024
GPT teacher head0.361
Teacher spread0.337 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designQualitative
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations3
Published2025
Admission routes1
Has abstractyes

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