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Record W4407571975 · doi:10.52041/iase2023.610

Problem-first course design

2024· article· en· W4407571975 on OpenAlexaff

Bibliographic record

Venuenot available
Typearticle
Languageen
FieldEngineering
TopicEngineering Education and Curriculum Development
Canadian institutionsUniversity of Waterloo
Fundersnot available
KeywordsCourse (navigation)Computer scienceEngineering

Abstract

fetched live from OpenAlex

WHAT AND WHENA holistic, problem-first statistics course is one built by starting with a class of problem and using that to justify what methods to cover, rather than starting with a method and using that to justify what problems to apply to it.Such courses could be based on topics of broad and ongoing public concern.The topics of these proposed courses are data ethics and safety, political polling and demography, sports analytics, gambling and games of chance, and clinical trials.Through assignments, problem-first courses like these would allow statistics students to build a portfolio of work relevant to a target industry.The primary drawback of having courses that draw from disparate methods is that they work poorly as pre-requisites.This drawback is fixed by building problem-first classes for senior undergrads that have most of their pre-requisites already.Senior undergrads are also the group that can most benefit from industry-specific knowledge and the chance to build an industry-specific portfolio.Seniors are also the best prepared for messy, open-ended aspects of statistical work like data cleaning, report writing, and visualizations, all of which would benefit with a clear, central problem. GAMBLING IMPLEMENTATIONIn this poster, I propose an implementation of a gambling course.A problem like pricing sporting event wagers (e.g., +225 or 3.25 for a given soccer team to win given match) could be used as a motivation for a survey of logistic regression, ordinal logistic regression, and Monte Carlo simulations, each as attacks on the problem.The final deliverable could be a model that assigns prices to some future matches.Similarly, a bluffing game like Texas Hold'Em could be used as motivation to explore decision trees, game theory, and conditional probability.Identifying anomalous player behaviour opens to the door to hypothesis testing and distribution theory.The chi-squared test for independence is valuable in finding blackjack card counters, and the non-central chi-squared distribution can describe the behaviour of loaded dice.There would be a large introductory section on identifying, preventing, and treating compulsive gambling to drive home that this is not an endorsement of gambling.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.000
metaresearch head score (Gemma)0.000
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Not applicable · Consensus signal: Not applicable
GenreCandidate signal: Empirical · Consensus signal: none
Teacher disagreement score0.948
Threshold uncertainty score0.941

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0000.000
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0000.000
Science and technology studies0.0000.000
Scholarly communication0.0000.000
Open science0.0000.000
Research integrity0.0000.000
Insufficient payload (model declined to judge)0.0010.001

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.009
GPT teacher head0.212
Teacher spread0.203 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one teacher head, not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designNot applicable
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations0
Published2024
Admission routes1
Has abstractyes

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