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Record W4408405654 · doi:10.1177/13548565251320727

Narrative virtual reality as a memory machine

2025· article· en· W4408405654 on OpenAlexaboutno aff
T Gruenewald, Cecilia Chen

Bibliographic record

VenueConvergence The International Journal of Research into New Media Technologies · 2025
Typearticle
Languageen
FieldComputer Science
TopicVirtual Reality Applications and Impacts
Canadian institutionsnot available
Fundersnot available
KeywordsNarrativeVirtual realityComputer scienceHuman–computer interactionCognitive sciencePsychologyArtLiterature

Abstract

fetched live from OpenAlex

Since 2014, a new narrative medium has been emerging that is delivered through virtual reality headsets. This paper theorizes narrative virtual reality as a new filmic medium with new and unique affordances that facilitate narrating and sharing memories. In contradistinction to the much-discussed concept of VR as an ‘empathy machine’, we propose to think of VR as a memory machine. This capability of VR is reflected in the proliferation of memory-related content in narrative VR and its early adoption in public history. Narrating and sharing individual and collective traumatic memories have featured prominently in narrative VR. Three unique properties enable a recipient of narrative VR, the immersant, to experience someone else’s memories: embodiment, immersion, and interactivity. First, embodiment allows the immersant to assume the role of the person who remembers or a person that is being remembered. Second, immersion enables the virtual transportation to a past setting that is remembered. Third, since VR always offers at least some form of interactivity, narrative VR permits the immersant to have agency within the remembered narrative. These three aspects combine to provide a qualitatively richer experience of memories in VR than was possible in conventional narrative media. We show how creators have leveraged these specific affordances of VR in support of narrating memories by analyzing two case-studies. First, we look at an example of traumatic collective memory in The Book of Distance (2020), which narrates a family history of forced removal and internment of Japanese immigrants in Canada during World War II from the perspective of the victim’s grandson. Second, we discuss Is Anna Ok? (2018), which lets the immersant experience two sisters' memories of traumatic brain injury, once from the perspective of the injured victim and once from the sister who witnessed the accident.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.003
metaresearch head score (Gemma)0.011
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesMetaresearch, Open science
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Theoretical or conceptual · Consensus signal: Theoretical or conceptual
GenreCandidate signal: Empirical · Consensus signal: none
Teacher disagreement score0.875
Threshold uncertainty score0.998

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0030.011
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0010.001
Science and technology studies0.0000.001
Scholarly communication0.0000.001
Open science0.0070.002
Research integrity0.0000.001
Insufficient payload (model declined to judge)0.0000.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.071
GPT teacher head0.414
Teacher spread0.343 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one teacher head, not a consensus.

Study designTheoretical or conceptual
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations3
Published2025
Admission routes1
Has abstractyes

Explore more

Same venueConvergence The International Journal of Research into New Media TechnologiesSame topicVirtual Reality Applications and ImpactsFrench-language works237,207