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Record W4409794811 · doi:10.61091/jcmcc127b-520

Research on the Optimization Method of E-commerce Teaching Interaction Strategies Based on Reinforcement Learning Algorithms

2025· article· en· W4409794811 on OpenAlexvenueno aff

Bibliographic record

VenueJournal of Combinatorial Mathematics and Combinatorial Computing · 2025
Typearticle
Languageen
FieldBusiness, Management and Accounting
TopicE-commerce and Technology Innovations
Canadian institutionsnot available
FundersNational Natural Science Foundation of China
KeywordsReinforcement learningComputer scienceOptimization algorithmArtificial intelligenceReinforcementMachine learningAlgorithmMathematical optimizationPsychologyMathematicsSocial psychology

Abstract

fetched live from OpenAlex

E-commerce classroom teaching is an important means to improve the quality and teaching effect of e-commerce teaching, and effective interaction in teaching is an important carrier of e-commerce teaching classroom activities.This study combines pan-reinforcement learning and reinforcement Q learning algorithms to recognize and analyze speech data in e-commerce teaching classroom, and uses head posture estimation algorithm to recognize interactive behaviors in e-commerce teaching classroom video, and combines the video and speech interaction data to get the e-commerce teaching interactive behavior recognition model.The model is then equipped with web application technology to design a visual analysis system for e-commerce teaching interaction, and the optimization strategy of e-commerce teaching interaction is realized with the assistance of this system.The results of the study show that the interactive behavior recognition model proposed in this paper can accurately identify the interactive behavior of teachers and students in each course of e-commerce teaching.It is also found that after the implementation of interaction optimization strategy in college e-commerce teaching classroom, the frequency of effective interaction behaviors of teachers and students increases from 351 to 391 times, and the meaningless classroom silence time is reduced.And the learners' cognition of knowledge is also improved under the influence of the improvement of the effect of interactive behavior.The visual analysis system of teaching interaction proposed in this paper based on reinforcement learning algorithm is of great significance for optimizing the effective interactive behaviors of teachers and students in e-commerce teaching and improving the degree of students' knowledge cognition.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.006
metaresearch head score (Gemma)0.001
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Theoretical or conceptual · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: none
Teacher disagreement score0.769
Threshold uncertainty score0.650

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0060.001
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0010.001
Science and technology studies0.0010.000
Scholarly communication0.0000.000
Open science0.0000.000
Research integrity0.0000.001
Insufficient payload (model declined to judge)0.0000.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.039
GPT teacher head0.347
Teacher spread0.308 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one teacher head, not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designTheoretical or conceptual
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations0
Published2025
Admission routes1
Has abstractyes

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