A Study on Color Emotion Mapping and Character Matching in Animated Films Based on Fuzzy Logic
Bibliographic record
Abstract
As the most intuitive visual phenomenon of animated films, color has emotional characteristics that are closely related to the viewers' emotional experience.From the perspective of chromaticity and psychology, we explain the method of color emotion quantification, calculate the fuzzy affiliation degree and grey correlation degree for the uncertainty and fuzziness between color and emotion mapping, put forward the method of fuzzy grey correlation for emotion mapping in animated movies, and carry out the experiment of color emotion mapping in animated movies.Through the experiment, it is found that the character color schemes of warm, cold and neutral colors are suitable for the design of character color emotion experience in animated movies.Taking the animated film "Ne Zha: The Descent of the Magic Boy" as the research object, the correlation between color emotion mapping and character matching is further explored.Most of the H-value color blocks in Ne Zha are distributed between 0-60, which indicates warm and neutral tones, and the distribution of S-value and V-value color blocks shows a clear trend of decreasing color saturation, while the overall luminance remains basically stable.The whole film takes the proportion of red, blue, color purity changes and other aspects of color design to achieve the position of the characters, the character of the transformation of the transformation of the matching and implied.
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How this classification was reachedexpand
Full frame machine prediction
Teacher imitationNot calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.
Distilled classifier scores by category (both heads)
| Category | Codex | Gemma |
|---|---|---|
| Metaresearch | 0.001 | 0.004 |
| Meta-epidemiology (narrow) | 0.000 | 0.000 |
| Meta-epidemiology (broad) | 0.000 | 0.001 |
| Bibliometrics | 0.001 | 0.001 |
| Science and technology studies | 0.001 | 0.000 |
| Scholarly communication | 0.001 | 0.001 |
| Open science | 0.000 | 0.000 |
| Research integrity | 0.000 | 0.000 |
| Insufficient payload (model declined to judge) | 0.002 | 0.000 |
Machine scores (provisional)
The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.
Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.
score_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from itClassification
machine, unvalidatedMachine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.
How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".