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Record W4410049134 · doi:10.1108/md-04-2024-0890

Industry strategy: Post-COVID, Twitch Rivals and videogame companies

2025· article· en· W4410049134 on OpenAlexaff
Juan Piñeiro Chousa, Ada M. Pérez-Pico, Aleksandar Šević

Bibliographic record

VenueManagement Decision · 2025
Typearticle
Languageen
FieldSocial Sciences
TopicQualitative Comparative Analysis Research
Canadian institutionsTrinity College
Fundersnot available
KeywordsCoronavirus disease 2019 (COVID-19)Business2019-20 coronavirus outbreakSevere acute respiratory syndrome coronavirus 2 (SARS-CoV-2)MarketingIndustrial organizationBusiness administrationVirologyInternal medicineMedicine

Abstract

fetched live from OpenAlex

Purpose Twitch in recent years due to COVID-19 has become a very relevant streaming platform. Among the contents that are streamed on the platform are the events known as Twitch Rivals, which are organized by Twitch itself. These events bring together several of the platform’s biggest streamers to compete in certain video games. The objective of this paper is to analyze the impact of these events on the stock returns of video game companies through the event study methodology and determine possible strategies that lead to positive returns using fuzzy-set qualitative comparative analysis (fsQCA). Design/methodology/approach Event study methodology was applied from 2019 to 2022 with the aim of knowing if the effect is the same or different, since a drop in Twitch statistics has recently been detected, either due to the “return to normality” from COVID-19 and/or to the appearance of new platforms like Kick (Patterson, 2023; Campbell, 2022). Also, the paper analyzes the best strategies that videogame companies could follow on Twitch Rivals to obtain positive returns. For that, fsQCA method was applied. Findings The results obtained suggest that there is indeed an influence of events on stock returns and that this influence is different depending on the year. Moreover, four possible successful strategies were found. Originality/value This paper shows the relationship between Twitch Rivals and the returns of video game companies, showing the relevance that streaming has for them. The paper proposes possible strategies to be considered by video game companies that organize Twitch Rivals to obtain positive returns.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.001
metaresearch head score (Gemma)0.006
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Qualitative · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.012
Threshold uncertainty score0.024

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0010.006
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0010.001
Science and technology studies0.0010.001
Scholarly communication0.0030.001
Open science0.0000.001
Research integrity0.0010.001
Insufficient payload (model declined to judge)0.0040.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.085
GPT teacher head0.481
Teacher spread0.396 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designQualitative
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations1
Published2025
Admission routes1
Has abstractyes

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