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Record W4410245848 · doi:10.1007/s10055-025-01155-8

Effects of game-based rehabilitation on upper limb motor function following acute and sub-acute stroke: a systematic review, meta-analyses, and GRADE evidence synthesis

2025· article· en· W4410245848 on OpenAlex

Why this work is in the frame

A frame that forgets how it found something cannot be audited. These are the routes that admitted this work.

aboutThe title or abstract carries a Canadian signal from the geographic lexicon.
no affNo Canadian affiliation: this work is invisible to an affiliation-only frame.
No Canadian affiliation. An affiliation-only frame, the usual design, would never have seen this work. It is one of the works that make the case for inverting the frame.

Bibliographic record

VenueVirtual Reality · 2025
Typearticle
Languageen
FieldMedicine
TopicStroke Rehabilitation and Recovery
Canadian institutionsnot available
Fundersnot available
KeywordsRehabilitationPhysical medicine and rehabilitationComputer scienceStroke (engine)Meta-analysisAcute strokeMotor functionFunction (biology)Physical therapyMedicinePsychiatry

Abstract

fetched live from OpenAlex

Abstract Despite the strong theoretical basis for driving neuroplasticity, there is a lack of consensus over the effectiveness of game-based therapies for improving upper limb (UL) function within six-months post-stroke. Therefore, this review synthesized the certainty of evidence underpinning the immediate, short-term and long-term effects of game-based rehabilitation on UL function within the first six months following stroke. Eight electronic and three grey literature databases were searched from their inception to 30th April 2024 for relevant articles. The Cochrane ROB 2 tool for risk of bias assessment and the GRADE approach for evidence synthesis for each outcome of interest were used. Forty-eight randomized controlled trials with a total of 2809 participants were included in the qualitative analysis, whereas data from only 41 studies were used in the meta-analyses. Significant improvements in UL function (Fugl-Meyer assessment-upper extremity), UL motor recovery (Brunnstrom motor recovery stage), independence in day-to-day activities (Barthel index), and cognitive function (Montreal cognitive assessment) in patients with acute and sub-acute stroke were found. A non-significant improvement was noted in the quantitative analysis for grip strength, hand dexterity (Box and block test), independence in day-to-day activities (Functional independence measure, Korean version of modified Barthel index), arm and hand motor ability (action research arm test, manual function test) and quality of life (European quality of life—5 dimension- 3 levels). The certainty of evidence was found to be low or very low for these outcomes. Although a positive immediate, short-term and long-term effect of game-based rehabilitation on improving UL function and an immediate effect on motor recovery and cognitive function were evident, there are concerns about the risk of bias in the included studies. Furthermore, heterogeneity of interventions, inconsistency, imprecision of findings, indirectness of outcomes, and low or very low quality of evidence preclude the recommendation of a specific game-based rehabilitation program over conventional therapy for improving UL function following acute and sub-acute stroke. Further robust clinical trials with homogenous methods and outcome measures are warranted to substantiate the effects of game-based rehabilitation on UL function post-stroke. Systematic review registration number: PROSPERO CRD42020190100.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.002
metaresearch head score (Gemma)0.015
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesMetaresearch
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Systematic review · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.392
Threshold uncertainty score0.993

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0020.015
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0020.001
Bibliometrics0.0000.000
Science and technology studies0.0000.000
Scholarly communication0.0000.000
Open science0.0000.000
Research integrity0.0000.000
Insufficient payload (model declined to judge)0.0000.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.037
GPT teacher head0.354
Teacher spread0.317 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it