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Record W4410316526 · doi:10.32920/ifmj.v4i1-2.2004

Reshaping Narratives

2024· article· en· W4410316526 on OpenAlexvenueno aff
Chiara Ligi, Elettra Panepinto

Bibliographic record

VenueInteractive Film and Media Journal · 2024
Typearticle
Languageen
FieldHealth Professions
TopicDigital Storytelling and Education
Canadian institutionsnot available
Fundersnot available
KeywordsNarrativeSociologyHistoryLinguisticsPhilosophy

Abstract

fetched live from OpenAlex

Since 2019, the research group Imagis Lab (Department of Design, Politecnico di Milano) has aimed to experiment with a virtuous synergy between an innovative understanding of rehabilitative prison treatment and a co-design approach based on storytelling. As a result, the research group intends communication design as a relational process and a tool to activate storylistening and participative storytelling processes, enabling stakeholders to reshape the narratives that define their experiences actively. Building upon previous research endeavors in marginalized contexts, notably in "ACTS. A Chance Through Sports" (Polisocial Award, 2019), an action-research project held in Bollate prison, the team works on fostering processes of identification, reappropriation, reworking, and transformation through storytelling. Within the multifaceted researchers and storytelling activities ongoing, this paper covers the work related to Storylab, a permanent participatory storytelling workshop held in the young adults (YA) sector of the Casa Circondariale 'Francesco di Cataldo' commonly known as San Vittore prison. In particular, it will delve into the development of a digital narrative format aimed at conveying the stories originating within the prison walls to a broader public audience. While Storylab operates within a 3-step structured framework [collection of fragments, crafting of stories, reframing of fragments] honed and refined through prior research projects, we focus on the third step of the process, which involves the designers in the creation of a digital storytelling format and the production of associated narrative and multimedia outputs. In the realm of digital storytelling, agency is a fundamental concept. However, in the distinctive prison setting, participants face linguistic and cultural barriers and a substantial impediment to having their voices heard. In this unique context, the role of the designer as mediator emerges as pivotal, acting as the bridge between the carceral environment and the external world. The development of the format, tentatively named Frammenti Invisibili (Invisible Fragments) and based on Instagram as a central platform, thus presents a compelling challenge. How can we create a format that remains faithful to the participatory ethos and the inherently fragmented nature of the stories collected within the prison while offering the external audience an engaging and meaningful consumption experience? What parameters is Instagram as a platform bringing in the design and consumption of the Frammenti Invisibili format? How can we develop an open format to provide compelling and ever-evolving narratives from fragments? The research outcome will tackle these questions by taking advantage of the micro-narratives form characteristic of social media communication and relying on non-linear and interactive storytelling principles. The paper then presents the development and analysis of the format and its outcomes, providing a valuable opportunity for reflection on the designer's role in participatory story-based processes. This role is relevant in the nexus between agency and authorship in digital storytelling processes, even more so in one that deals with stories originating in a context of marginality and reclusion. Furthermore, it encourages consideration of the intricate relationship between micro-narratives, narrative structures, and interaction within digital storytelling.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.000
metaresearch head score (Gemma)0.000
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesInsufficient payload (model declined to judge)
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Not applicable · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.525
Threshold uncertainty score1.000

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0000.000
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0000.000
Science and technology studies0.0000.000
Scholarly communication0.0000.000
Open science0.0000.000
Research integrity0.0000.001
Insufficient payload (model declined to judge)0.0010.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.068
GPT teacher head0.437
Teacher spread0.368 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one teacher head, not a consensus.

Study designNot applicable
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations0
Published2024
Admission routes1
Has abstractyes

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