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Record W4414595945 · doi:10.1080/14459795.2025.2558555

Length of continuous play sessions unrelated to problem gambling severity among regular electronic gaming machine players

2025· article· en· W4414595945 on OpenAlexaff
Melissa Salmon, Piyush Puranik, Kasra Ghaharian, Sophie Wang, Tracy Schrans, Tony Schellinck

Bibliographic record

VenueInternational Gambling Studies · 2025
Typearticle
Languageen
FieldPsychology
TopicGambling Behavior and Treatments
Canadian institutionsCanadian Orthopaedic Trauma Society
Fundersnot available
KeywordsAddictionImpulse control disorderMotor activity

Abstract

fetched live from OpenAlex

Gambling for long periods of time with fewer breaks (i.e. playing continuously) is understood to be an indicator of harmful gambling. Yet, empirical research using account-based tracking data to establish this relationship remains scarce. In the current study, we addressed this gap by exploring the associations between session length, break length, and risk of gambling-related harm using carded electronic gaming machine (EGM) session data from a land-based casino operator. In line with prior literature, we hypothesized problem gambling severity to be associated with longer gaming sessions, shorter break time, and therefore more continuous play. The dataset for the secondary analyses consisted of 1,332 regular players who gambled on EGMs using their loyalty card from March 2021 to February 2022 and completed the Problem Gambling Severity Index in March 2022. Contrary to our hypotheses, results demonstrated no meaningful associations between problem gambling severity and session length, break length, or the extent to which sessions were continuous. We replicated the analyses with an additional operator dataset of 898 regular EGM customers and corroborated our initial findings. Furthermore, exploratory decision tree classification models revealed no optimal threshold in which machine session length could accurately predict high-risk and problem gambling. These findings contradict the prevailing assumption that problem gambling severity is associated with long, continuous play sessions, bringing into question the utility of solely relying on session length as an indicator of harmful gambling. Rather, harm reduction practices may look to other risky behaviors that occur within these long sessions to more effectively identify and interrupt risky play.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.001
metaresearch head score (Gemma)0.006
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Observational · Consensus signal: Observational
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.011
Threshold uncertainty score0.021

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0010.006
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0010.001
Science and technology studies0.0000.000
Scholarly communication0.0010.001
Open science0.0010.001
Research integrity0.0000.001
Insufficient payload (model declined to judge)0.0040.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.049
GPT teacher head0.416
Teacher spread0.367 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designObservational
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations1
Published2025
Admission routes1
Has abstractyes

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