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Record W4416738583 · doi:10.2196/78486

Evaluating R2Play, A Novel Multidomain Return-to-Play Assessment Tool for Concussion: Mixed Methods Feasibility and Face Validity Study

2025· article· en· W4416738583 on OpenAlexaffvenue
Josh Shore, Pavreet K. Gill, Danielle DuPlessis, Emma Kyrinis, Andrew Lovell, Kylie D. Mallory, Andrea Hickling, Michael G. Hutchison, Sarah Munce, Kathryn Schneider, Elaine Biddiss, Shannon E. Scratch

Bibliographic record

VenueJMIR Rehabilitation and Assistive Technologies · 2025
Typearticle
Languageen
FieldMedicine
TopicTraumatic Brain Injury Research
Canadian institutionsAlberta Children's HospitalUniversity of CalgarySt. Michael's HospitalHolland Bloorview Kids Rehabilitation HospitalHotchkiss Brain InstituteLunenfeld-Tanenbaum Research InstitutePublic Health OntarioYork UniversityToronto Rehabilitation InstituteUniversity of Toronto
Fundersnot available
KeywordsFace validityProcess (computing)Sample (material)Work (physics)Predictive validityPerceptionValidity

Abstract

fetched live from OpenAlex

Background: Return-to-play guidelines for concussion recommend a multimodal approach to assess recovery, symptoms, exertion tolerance, and cognition. However, existing assessments do not reflect the speed or complexity of multidomain skill integration in sport. We developed R2Play, a dynamic multidomain return-to-play assessment tool, and previously established proof of concept by demonstrating design objectives alignment. Objective: We aim to (1) assess the feasibility of R2Play according to usability, reliability, practicality, and safety; (2) examine physical exertion levels during R2Play as a preliminary marker of face validity; and (3) understand clinician and youth perspectives on the feasibility, face validity, potential value, and challenges associated with R2Play. Methods: A convergent parallel mixed methods design was used. Rehabilitation clinicians were paired with youth cleared to return-to-play postconcussion to complete R2Play together and provide feedback through semistructured interviews. Feasibility was assessed on predefined criteria for usability (clinician ratings on System Usability Scale), practicality (assessment duration), reliability (technical issues), and safety (adverse events). Face validity was evaluated with a target of youth achieving ≥80% of age-predicted maximal heart rate or rating of perceived exertion ≥7/10. Interviews explored perspectives on feasibility and face validity, analyzed using content analysis. Quantitative and qualitative results were merged via joint display to identify areas of convergence, divergence, and complementarity. Results: Participants included 10 youth (ages 13-20 y) with a history of concussion and 5 clinicians (n=2 physiotherapists, n=2 occupational therapists, and n=1 kinesiologist). Success criteria were met or approached for all feasibility domains. Clinician-rated usability was good-to-excellent (System Usability Scale=84.00±6.02), and youth reported that instructions were easy to learn. There were no catastrophic technical or user errors interrupting assessments. Configuration was completed in 5.74 (SD 1.09) minutes, and assessments took 26.50±6.02 minutes. There were no safety or symptom exacerbation incidents requiring assessment modification. R2Play elicited vigorous intensity physical exertion (peak heart rate=90.10±5.78% age-predicted maximal heart rate, peak rating of perceived exertion=5.50±1.72), with target exertion criteria met for 9/10 youth. Clinician and youth feedback confirmed that R2Play reflects elements of sport across physical, cognitive, and perceptual domains, making it a valuable tool for assessing readiness to return-to-play and informing rehabilitation planning for unresolved issues. Mixed methods meta-inferences provided enhanced insights regarding how to improve the usability, practicality, safety, and face validity of R2Play. Conclusions: Findings support the potential feasibility and face validity of R2Play, a multidomain assessment tool for youth with concussion, demonstrating excellent usability, vigorous physical exertion demands, and promising feedback regarding its potential to fill gaps in the return-to-play process among this initial sample from a single site. Future work is underway to establish the cross-site feasibility of R2Play and evaluate its content validity by establishing the physical, cognitive, and perceptual loading of assessment levels.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.065
metaresearch head score (Gemma)0.069
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Observational · Consensus signal: Observational
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.065
Threshold uncertainty score0.341

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0650.069
Meta-epidemiology (narrow)0.0010.001
Meta-epidemiology (broad)0.0010.002
Bibliometrics0.0020.001
Science and technology studies0.0010.001
Scholarly communication0.0020.001
Open science0.0010.003
Research integrity0.0010.001
Insufficient payload (model declined to judge)0.0020.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.180
GPT teacher head0.536
Teacher spread0.355 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designObservational
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

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Citations0
Published2025
Admission routes2
Has abstractyes

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