Trend 1998 - 2004. Statistics Canada. CANSIM: Culture and Leisure - Leisure Activities and Spending | Country: Canada | Table: Average hours per week of television viewing, by selected age groups | Variable: Children 2 to 11 years | Units: # Hours, 1998-2004. Data-Planet™ Statistical Ready Reference by Conquest Systems, Inc. Dataset-ID: 075-001-048.
Bibliographic record
Abstract
Statistics Canada (2015). CANSIM: Culture and Leisure - Leisure Activities and Spending | Country: Canada | Table: Average hours per week of television viewing, by selected age groups | Variable: Children 2 to 11 years | Units: # Hours, 1998-2004. Data-Planet™ Statistical Ready Reference by Conquest Systems, Inc. [Data-file]. Dataset-ID: 075-001-048. Dataset: Provides statistics on participation in and spending on leisure activities by Canadians, such as: reading books; watching television; going to the movies; photography; crafts; attending performing arts events; downloading music; using the Internet; listening to the radio; visiting museums, galleries, parks and heritage sites; painting for pleasure; acting in theatrical productions; playing musical instruments; and volunteering for culture organizations. Spending on culture goods and services includes admissions to movie theatres, live performing arts events, museums, and fairs, as well as the amount spent on magazines and books, cablevision and satellite services, and videos and DVDs. CANSIM is Statistics Canada's key socioeconomic database. The datasets included here provide statistics on the Canadian population, and the nation’s resources, economy, society, and culture. In addition to conducting a Census every five years, approximately 350 active surveys are conducted on virtually all aspects of Canadian life. Statistics are provided for the nation as a whole, provinces, and other subnational geographies where available. Category: Population and Income Source: Statistics Canada Established as Canada's central statistical office by the Statistics Act of 1985, Statistics Canada is required to "collect, compile, analyse, abstract and publish statistical information relating to the commercial, industrial, financial, social, economic and general activities and conditions of the people of Canada." Its main objectives are to provide statistical information and analysis about Canada’s economic and social structure and to promote sound statistical standards and practices. http://www.statcan.gc.ca/ Subject: Performing Arts, Leisure Activities, Culture, Consumer Spending
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How this classification was reachedexpand
Full frame machine prediction
Teacher imitationNot calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.
Distilled classifier scores by category (both heads)
| Category | Codex | Gemma |
|---|---|---|
| Metaresearch | 0.002 | 0.013 |
| Meta-epidemiology (narrow) | 0.003 | 0.002 |
| Meta-epidemiology (broad) | 0.003 | 0.003 |
| Bibliometrics | 0.009 | 0.041 |
| Science and technology studies | 0.003 | 0.001 |
| Scholarly communication | 0.005 | 0.002 |
| Open science | 0.006 | 0.002 |
| Research integrity | 0.001 | 0.003 |
| Insufficient payload (model declined to judge) | 0.073 | 0.042 |
Machine scores (provisional)
The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.
Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.
score_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from itClassification
machine, unvalidatedMachine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.
How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".