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Record W6948110080 · doi:10.48336/3g2v-q338

A comprehensive analysis of power consumption and resources utilization in open-source and proprietary media players

2025· article· en· W6948110080 on OpenAlexaff

Bibliographic record

VenueMemorial University Research Repository (Memorial University) · 2025
Typearticle
Languageen
FieldEngineering
TopicGreen IT and Sustainability
Canadian institutionsMemorial University of Newfoundland
Fundersnot available
KeywordsCodecEnergy consumptionSoftwareEfficient energy useAccelerationConsumption (sociology)Hardware accelerationResource (disambiguation)

Abstract

fetched live from OpenAlex

The growing demand for high-quality media consumption has highlighted the importance of energy-efficient software, particularly media players that handle high-resolution video content. As public is concerned around environmental sustainability and energy use, evaluating the power consumption of software applications has become crucial. This thesis investigates the comparative energy efficiency of open-source and proprietary media players, with a focus on CPU, GPU, and memory consumption during high-resolution video playback. By analyzing resource usage across different platforms, this research aims to provide insights into how software architecture, codec support, and hardware acceleration affect the overall energy consumption of these media players. Open-source media players, such as VLC and MPV, are widely adopted due to their flexibility, cost-effectiveness, and support for a wide range of media formats. However, these players often rely heavily on CPU resources, particularly when hardware acceleration is not fully optimized. This can result in higher power consumption during high-demand tasks such as 4K video playback, especially on platforms where driver support for hardware acceleration is limited. Despite this, open-source players can be energy-efficient when optimized codecs like VP9 and AV1 are used, reducing file sizes and overall power consumption. Proprietary media players, including GOM Player and Windows Media Player, generally outperform their open-source counterparts in terms of energy use. These players benefit from close integration with hardware manufacturers, which allows for better utilization of hardware acceleration and more efficient resource management. Proprietary codecs such as H.264 and H.265 are optimized for energy savings by offloading video processing to the GPU, leading to lower CPU usage and reduced power consumption. The structured support and regular updates that come with proprietary software ensure that these players remain well-optimized for performance and energy efficiency over time. The study utilized real-time power consumption monitoring tools, including HWiNFO and PowerTOP, to assess the performance of both open-source and proprietary media players during high-definition video playback. Metrics such as CPU and GPU power consumption, memory usage, and overall system resource utilization were analyzed in various playback scenarios. The results indicate that proprietary media players typically consume less power due to optimized hardware and software integration, while open-source players can achieve competitive efficiency levels with appropriate codec and hardware configurations. In terms of long-term sustainability, proprietary players tend to offer more immediate energy savings, particularly in environments where media playback is frequent. However, open-source media players, with their flexibility and user-driven customization, present opportunities for power savings over time, especially in cost-sensitive environments. This thesis contributes to the understanding of software energy efficiency, providing valuable insights for developers and users aiming to optimize their media playback experience for reduced energy consumption and environmental impact.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.001
metaresearch head score (Gemma)0.000
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Observational · Consensus signal: Observational
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.129
Threshold uncertainty score0.854

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0010.000
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0020.003
Science and technology studies0.0000.001
Scholarly communication0.0000.001
Open science0.0000.001
Research integrity0.0000.000
Insufficient payload (model declined to judge)0.0000.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.031
GPT teacher head0.264
Teacher spread0.233 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one teacher head, not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designObservational
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations0
Published2025
Admission routes1
Has abstractyes

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