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Record W6998516910

Análisis e implementación de un jugador automático de póquer

2015· dissertation· en· W6998516910 on OpenAlexaboutno aff

Bibliographic record

Venuee-Archivo (Carlos III University of Madrid) · 2015
Typedissertation
Languageen
FieldComputer Science
TopicArtificial Intelligence in Games
Canadian institutionsnot available
Fundersnot available
KeywordsVariety (cybernetics)Process (computing)State (computer science)Competition (biology)Limit (mathematics)Development (topology)Field (mathematics)Complete information
DOInot available

Abstract

fetched live from OpenAlex

Games have always been used as research domains in Computer Science
\ndevelopment in general, as well as in Arti cial Intelligence (AI) in particular.
\nIn this way, poker becomes a very interesting game, due to its common issues
\nand characteristics with many other games and daily situations that are
\nabout to be solved such as the huge amount of states that can be faced, the
\nimperfect nature of the information that we handle or the random element
\nthat needs to be taken into account.
\nThe purpose of this paper is developing an agent capable of accomplish an
\ne cient poker game in its Texas Hold'em limit variety to submit it to the
\nAnnual Computer Poker Competition (ACPC), organized by the University
\nof Alberta.
\nTo get to it, a study about the state of the art has been deeply done. It has
\nshown the di erent perspectives from which the development of an automatic
\npoker agent can be faced, as well as the advantages and disadvantages
\nthat each of them can hide.
\nThe next step on the project development is focused on the analysis, the
\ndesign and implementation of a system that allows players creation and the
\nstudy of their results when confronted on several hands. This process of agent
\nconstruction until getting to the de nitive one is gradual and recurrent, obtaining along the way a huge amount of intermediate players with many
\ndi erent characteristics when playing.
\nApart from the development and creation of new algorithms, the main purpose
\nof making poker agents is, beyond doubt, being able to calculate its
\ncapacities playing hands. The result section of this paper includes a large
\namount of assortment tests that can be used to quantify the output of all of
\nthe created players, also helping to determinate which of them is the best.
\nThe aforementioned agent will be chosen to face a human player and, that
\nway, achieve one of the main purposes as much from this paper as from the
\ndevelopment of intelligent systems for games: defeating professional poker
\nplayers.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.001
metaresearch head score (Gemma)0.000
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesMeta-epidemiology (narrow)
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Other design · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.518
Threshold uncertainty score1.000

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0010.000
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0010.000
Bibliometrics0.0000.000
Science and technology studies0.0000.000
Scholarly communication0.0000.000
Open science0.0030.000
Research integrity0.0000.001
Insufficient payload (model declined to judge)0.0000.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.018
GPT teacher head0.269
Teacher spread0.252 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one teacher head, not a consensus.

Study designOther design
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations0
Published2015
Admission routes1
Has abstractyes

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