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Record W7009689503

Evaluating the Effect of a Pressure Injury Virtual Simulation Game on Undergraduate Nursing Students’ Knowledge

2022· dissertation· en· W7009689503 on OpenAlexaboutno aff

Bibliographic record

VenueQSpace (Queen's University Library) · 2022
Typedissertation
Languageen
FieldMedicine
TopicSimulation-Based Education in Healthcare
Canadian institutionsnot available
Fundersnot available
KeywordsDebriefingExperiential learningInstructional simulationNurse educationTest (biology)Health carePopulationVirtual reality
DOInot available

Abstract

fetched live from OpenAlex

With the ageing population living longer and the prevalence of chronic diseases, pressure injuries are a serious health concern. The literature has identified some long-standing gaps in undergraduate nursing wound care education and its impact on undergraduate nursing students learning. With virtual simulation games (VSGs) having positive outcomes as experiential learning tools, we conducted a study to evaluate the effect of a pressure injury virtual simulation game on undergraduate nursing students’ knowledge. In this pilot study, we employed a one-group pre-test-post-test quasi-experimental design among 19 undergraduate nursing students at Queen’s University, Kingston, Ontario. A modified version of the Pieper-Zulkowski Pressure Ulcer Knowledge Test was used as a tool to assess students’ knowledge about pressure injuries (PIs) before and after the virtual simulation game. In the VSG, participants took on the role of a wound care nurse as they completed a comprehensive assessment and treatment of a coccyx pressure injury (PI). At the end of the game, consenting students participated in a virtual debriefing session. We hypothesized that the VSG would significantly increase the knowledge of the assessment and treatment of PIs among undergraduate nursing students. The dependent t-test comparing the students’ pre-test and post-test knowledge scores showed a statistically significant improvement in the knowledge scores from a pre-test mean score of 9.63 to a post-test mean score of 11.53. However, the independent t-test showed no statistically significant difference in students’ knowledge scores between the lower-year and upper-year undergraduate nursing student groups. At the end of the study, the following themes emerged from the virtual debriefing sessions: self-reflection, active learning, knowledge acquisition, knowledge application, holistic patient care, taking the initiative to acquire or advance one’s knowledge, and recognizing the abnormal. VSGs increase nursing students’ knowledge and help them make appropriate wound care decisions in their clinical placements. As virtual simulation evolves, we need to continue to generate more robust, well-designed studies with larger sample sizes to support the use of VSGs in nursing education.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.001
metaresearch head score (Gemma)0.007
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Non-randomized trial · Consensus signal: Non-randomized trial
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.004
Threshold uncertainty score0.013

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0010.007
Meta-epidemiology (narrow)0.0010.000
Meta-epidemiology (broad)0.0010.001
Bibliometrics0.0000.000
Science and technology studies0.0000.000
Scholarly communication0.0010.001
Open science0.0010.001
Research integrity0.0010.001
Insufficient payload (model declined to judge)0.0040.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.020
GPT teacher head0.367
Teacher spread0.346 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designNon-randomized trial
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations0
Published2022
Admission routes1
Has abstractyes

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