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Record W7016009517

What are the influences on gameplay and the impacts of a player's choice of protagonist gender?

2024· article· en· W7016009517 on OpenAlexaboutno aff

Bibliographic record

VenueKTH Publication Database DiVA (KTH Royal Institute of Technology) · 2024
Typearticle
Languageen
FieldSocial Sciences
TopicDigital Games and Media
Canadian institutionsnot available
Fundersnot available
KeywordsInterviewSample (material)Framing (construction)PersonalizationCreedFraming effect
DOInot available

Abstract

fetched live from OpenAlex

This thesis aimed to explore factors, which players consider when choosing their protagonist's gender and what impact that choice has on gameplay. We used two popular games as reference: “Assassin’s Creed Odyssey“ (Ubisoft Quebec, 2018) and “Baldur's Gate 3” (Larian Studios, 2023). This study was conducted by interviewing participants and sending out surveys among the two games’ communities with a total of 493 participants sharing their answers. The sample group mainly consisted of players from several European countries and the United States of America, with 280 identifying as male, 181 as female, and 32 as non-binary. It was found that the majority of players agreed that visual character customization and gender choice did provide them a greater sense of immersion. Furthermore, the storyline seemed to be a framing factor influencing player choices by offering a setting players carefully considered when designing/choosing their protagonists. These results can be of use to game designers who wish to gain an understanding of players’ gender choices and impacts on their role-playing-game gameplay experience. Additionally, further research is suggested to get a deeper understanding of outlying factors that players might consider when choosing a character.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.002
metaresearch head score (Gemma)0.010
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Observational · Consensus signal: Observational
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.008
Threshold uncertainty score0.028

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0020.010
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0010.000
Science and technology studies0.0010.002
Scholarly communication0.0040.001
Open science0.0000.001
Research integrity0.0000.001
Insufficient payload (model declined to judge)0.0080.001

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.034
GPT teacher head0.324
Teacher spread0.290 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designObservational
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations1
Published2024
Admission routes1
Has abstractyes

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Same venueKTH Publication Database DiVA (KTH Royal Institute of Technology)Same topicDigital Games and MediaFrench-language works237,207