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Record W7023610250

Opportunities and challenges in using virtual reality to improve cognitive functioning of the elderly

2020· dissertation· en· W7023610250 on OpenAlexaffabout

Bibliographic record

VenueMspace (University of Manitoba) · 2020
Typedissertation
Languageen
FieldComputer Science
TopicVirtual Reality Applications and Impacts
Canadian institutionsUniversity of Manitoba
Fundersnot available
KeywordsVirtual realityTest (biology)CognitionPopulationCognitive skillCognitive training
DOInot available

Abstract

fetched live from OpenAlex

Over the past decade, researchers have utilized novel technologies to improve the lives of the elderly population. Virtual Reality (VR) is among the most promising platforms that could help the elderly stay cognitively active; However, the extent to which this population is willing to seek out and engage in VR activities remains unclear. In this document, we have discussed our two studies regarding VR and seniors. Our first study is a pilot project including three senior residents of Winnipeg. In this study, we assessed the impact of VR game name “DoVille” on the cognitive capacities of the elderly. We designed a two-week procedure with 20 minutes of VR sessions per day. While the comparison of pre-DoVille and post-DoVille test scores were statistically insignificant, we have gained valuable information about the feasibility and possible challenges of similar projects in the future. Among these issues, we have discussed the eligibility criteria, VR sessions’ setting and length of training sessions for the seniors. The second study is a survey project assessing the attitudes of the elderly toward VR during the COVID-19 pandemic. All senior residents of Manitoba between the ages of 65 and 90 were eligible to participate in the study. The survey was administered online and by phone, and 103 individuals responded to our questionnaire. Our results suggest that a large proportion of elderly individuals have become interested in VR technology as a result of the COVID-19 pandemic. We developed two models for VR use based on the responses. Our model of VR use for communication/interaction could account for approximately 50% of the variance in interest levels in VR, and our model of VR use for cognitive benefits accounted for 35% of the variance. These models included variables such as previous experience with technology, age and gender. In conclusion, these two studies provide us with a better understanding of the elderly’s interest in technology and how we could implement new VR interventions for them in the future.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.019
metaresearch head score (Gemma)0.020
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Theoretical or conceptual · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.019
Threshold uncertainty score0.103

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0190.020
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.001
Bibliometrics0.0010.001
Science and technology studies0.0010.002
Scholarly communication0.0040.004
Open science0.0010.003
Research integrity0.0010.001
Insufficient payload (model declined to judge)0.0020.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.100
GPT teacher head0.258
Teacher spread0.158 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designTheoretical or conceptual
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations0
Published2020
Admission routes2
Has abstractyes

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