Bibliographic record
Abstract
Chess programs have three major components: move generation, search, and evaluation. All components are important, although evaluation with its quiescence analysis is the part which makes each program’s play unique. The speed of a chess program is a function of its move generation cost, the complexity of the position under study and the brevity of its evaluation. More important, however, is the quality of the mechanisms used to discontinue (prune) search of unprofitable continuations. The most reliable pruning method in popular use is the robust alpha-beta algorithm, and its many supporting aids. These essential parts of game-tree searching and pruning are reviewed here, and the performance of refinements, such as aspiration and principal variation search, and aids like transposition and history tables are compared. † Much of this article is a revision of material condensed from an entry entitled ‘‘Computer Chess Methods,’ ’ prepared for the Encyclopedia of Artificial Intelligence, S. Shapiro (editor), to be published by John Wiley & Sons in 1987. The transposition
Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.
How this classification was reachedexpand
Full frame machine prediction
Teacher imitationNot calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.
Distilled classifier scores by category (both heads)
| Category | Codex | Gemma |
|---|---|---|
| Metaresearch | 0.001 | 0.002 |
| Meta-epidemiology (narrow) | 0.003 | 0.001 |
| Meta-epidemiology (broad) | 0.001 | 0.001 |
| Bibliometrics | 0.002 | 0.003 |
| Science and technology studies | 0.003 | 0.001 |
| Scholarly communication | 0.007 | 0.004 |
| Open science | 0.002 | 0.003 |
| Research integrity | 0.003 | 0.003 |
| Insufficient payload (model declined to judge) | 0.742 | 0.399 |
Machine scores (provisional)
The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.
Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.
score_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from itClassification
machine, unvalidatedMachine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.
How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".