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Immersive Virtual Learning Environments and Immersive Technologies: A Grad. Course Case Study: CSCI 6520 (Winter 2025) Group

2025· article· W7117621698 on OpenAlexaff
Bill Kapralos

Bibliographic record

Venuenot available
Typearticle
Language
FieldComputer Science
TopicVirtual Reality Applications and Impacts
Canadian institutionsUniversity of Ontario Institute of Technology
Fundersnot available
KeywordsVirtual realityInstructional designCourse (navigation)Instructional simulationVirtual learning environmentImmersive technologyAugmented realityEducational technology

Abstract

fetched live from OpenAlex

The rapid advancement of immersive technologies, such as virtual reality (VR), augmented reality (AR), and mixed reality (MR), has positioned immersive virtual learning environments (iVLEs) as powerful educational tools across many disciplines. Despite their widespread use and popularity, their effectiveness is often hindered by both educators' limited knowledge regarding their design, development, and application, and the limited knowledge of instructional design by game/interactive media developers. This paper details a graduate course whose aim was to introduce students to iVLEs and their design and development from an interdisciplinary perspective. The course followed a problem-based learning (PBL) approach that emphasized both the technical (e.g., game design) and instructional design aspects inherent in effective iVLEs. The paper begins with a detailed overview of the course followed by an overview of the course projects. Finally, some recommendations are provided to assist those wishing to implement and offer similar courses.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.002
metaresearch head score (Gemma)0.002
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Qualitative · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.014
Threshold uncertainty score0.028

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0020.002
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0010.001
Science and technology studies0.0050.001
Scholarly communication0.0020.001
Open science0.0010.003
Research integrity0.0020.002
Insufficient payload (model declined to judge)0.0050.001

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.017
GPT teacher head0.295
Teacher spread0.277 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designQualitative
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

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Citations0
Published2025
Admission routes1
Has abstractyes

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