MétaCan
Menu
Back to cohort

Mining Event-Stream Learner Profiles in an Educational Math Game

2025· article· W7130578822 on OpenAlexaff
V. Elizabeth Owen, Hee Jin Bang, Linlin Li

Bibliographic record

Venuenot available
Typearticle
Language
FieldComputer Science
TopicOnline Learning and Analytics
Canadian institutionsDiscovery Centre
FundersU.S. Department of Education
KeywordsLearning analyticsEducational data miningProfiling (computer programming)Educational gameIntersection (aeronautics)Adaptive learningPersonalized learningDigital learningTask (project management)Educational technology

Abstract

fetched live from OpenAlex

Educational games can provide rich, interactive environments for learning, generating extensive event-stream data that can offer deep insights into student behavior and learning outcomes. However, research on mining learner profiles from event-stream play data remains limited, particularly in adaptive game-based environments. This study applies learning analytics and educational data mining (LA/EDM) methods to analyze student playstyles in My Math Academy, a game-based adaptive learning system. Using a predictive profiling approach, we employ interpretable tree-based models to identify distinct learner groups based on in-game interactions and their relationship to learning outcomes. Results reveal five learner profiles: high-volume learners, slow-paced learners, selective-cancel high-success learners, fast-paced learners, and low-duration learners. Each group exhibits unique behavioral patterns in usage, pacing, and playstyle, especially highlighting the nuanced relationship between time on task and learning. These findings reinforce the importance of adaptive learning environments that support diverse learner needs and inform instructional design tailored to individual student trajectories. By integrating educational research with industry best practices in player profiling, this study contributes to the growing body of research at the intersection of learner profiles and game-based LA/EDM. More broadly, this deeper understanding of student profiles in immersive, adaptive digital learning environments provides a foundation for more responsive, data-driven educational design-fostering richly personalized learning experiences tailored to student pacing, interaction style, and performance.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.001
metaresearch head score (Gemma)0.006
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Observational · Consensus signal: Observational
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.003
Threshold uncertainty score0.005

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0010.006
Meta-epidemiology (narrow)0.0010.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0020.001
Science and technology studies0.0000.000
Scholarly communication0.0010.001
Open science0.0000.001
Research integrity0.0000.001
Insufficient payload (model declined to judge)0.0010.001

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.016
GPT teacher head0.326
Teacher spread0.310 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designObservational
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations0
Published2025
Admission routes1
Has abstractyes

Explore more

Same topicOnline Learning and AnalyticsFrench-language works237,207