Bibliographic record
Abstract
This interview with Javier García Oliva, conducted by Andrés Domenech Alcaide for CoolJapan.es, explores the career and creative process of a Spanish artist working at Capcom Vancouver, Canada. García shares his journey from studying Fine Arts and Graphic Design in Spain to joining one of the world’s most renowned video game companies, contributing to titles such as Dead Rising 4 and Puzzle Fighter. The discussion covers his experiences in both 2D and 3D art, his workflow with industry-standard tools like Maya, ZBrush, and Unreal Engine 4, and the dynamics of working in a large studio with international teams. García also reflects on the challenges of deadlines, inspiration sources, and career advice for aspiring video game artists. This interview provides a unique perspective on the professional development of a European artist within a major Japanese video game company.Originally published on CoolJapan.es in 2018.
Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.
How this classification was reachedexpand
Full frame distilled prediction
Teacher imitationNot calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.
Codex and Gemma teacher scores by category
| Category | Codex | Gemma |
|---|---|---|
| Metaresearch | 0.000 | 0.000 |
| Meta-epidemiology (narrow) | 0.000 | 0.000 |
| Meta-epidemiology (broad) | 0.000 | 0.000 |
| Bibliometrics | 0.000 | 0.000 |
| Science and technology studies | 0.003 | 0.001 |
| Scholarly communication | 0.001 | 0.000 |
| Open science | 0.001 | 0.001 |
| Research integrity | 0.000 | 0.000 |
| Insufficient payload (model declined to judge) | 0.103 | 0.026 |
Machine scores (provisional)
The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.
Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.
score_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from itClassification
machine, unvalidatedMachine predicted; both teacher heads agree on what is shown here.
How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".