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Record W99943456

Dynamic control in path-planning with real-time heuristic search

2007· article· en· W99943456 on OpenAlex

Why this work is in the frame

A frame that forgets how it found something cannot be audited. These are the routes that admitted this work.

affAt least one author lists a Canadian institution in the pinned OpenAlex snapshot.

Bibliographic record

Venuenot available
Typearticle
Languageen
FieldComputer Science
TopicArtificial Intelligence in Games
Canadian institutionsUniversity of Alberta
Fundersnot available
KeywordsComputer scienceIncremental heuristic searchHeuristicMotion planningComputationConsistent heuristicPath (computing)Mathematical optimizationBidirectional searchBounded functionSearch algorithmQuality (philosophy)Constant (computer programming)Control (management)Any-angle path planningBeam searchAlgorithmArtificial intelligenceMathematicsRobot
DOInot available

Abstract

fetched live from OpenAlex

Real-time heuristic search methods, such as LRTA*, are used by situated agents in applications that require the amount of planning per action to be constant-bounded regardless of the problem size. LRTA * interleaves planning and execution, with a fixed search depth being used to achieve progress to-wards a fixed goal. Here we generalize the algorithm to allow for a dynamically changing search depth and a dynamically changing (sub-)goal. Evaluation in path-planning on video-game maps shows that the new algorithm significantly outper-forms fixed-depth, fixed-goal LRTA*. The new algorithm can achieve the same quality solutions as LRTA*, but with nine times less computation, or use the same amount of computa-tion, but produce four times better quality solutions. These extensions make real-time heuristic search a practical choice for path-planning in computer video-games.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.001
metaresearch head score (Gemma)0.000
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Simulation or modeling · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: none
Teacher disagreement score0.896
Threshold uncertainty score0.417

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0010.000
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0000.000
Science and technology studies0.0000.000
Scholarly communication0.0000.000
Open science0.0010.000
Research integrity0.0000.000
Insufficient payload (model declined to judge)0.0000.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.017
GPT teacher head0.301
Teacher spread0.284 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Quick stats

Citations23
Published2007
Admission routes1
Has abstractyes

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