Isuma: Inuit Video Art by Michael Robert Evans, and: The Fast Runner: Filming the Legend of Atanarjuat by Michael Robert Evans (review)
Notice bibliographique
Résumé
Isuma: Video Art. By Michael Robert Evans. (Montreal: McGill-Queens University Press, 2008. Pp. xi + 209, glossary, notes, references, index.)The Fast Runner: Filming the Legend of Atanarjuat. By Michael Robert Evans. (Lincoln: University of Nebraska Press, 2010. Pp. ix + 126, glossary, notes, bibliography, index, photographs.)In his well-argued 1991 book, In the Absence of the Sacred: The Failure of Technology & the Survival of the Indian Nations (Sierra Club), Jerry Mander made the claim that television, like all technology, not neutral. In fact, he reasoned, it works against the cultural lives of land-based native populations. While it matters who controls the content of film and television, Mander stressed the intoxicating danger of the form that can easily replace other ways of gaining knowledge, such as through oral storytelling. In his two comprehensive books, Isuma: Video Art and The Fast Runner: Filming the Legend of Atanarjuat, Michael Robert Evans demonstrates how a group of determined filmmakers have addressed this kind of criticism by not only controlling the content of the work, but also by making filmmaking a part of the Igloolik folkloric process.The author acknowledges that his two books share some of the same information. This repetition reasonable, given that Isuma's most widely recognized accomplishment the 2001 film, Atanarjuat, the Fast Runner, which also one of the most noteworthy Native films ever made. Perhaps in part because of the Isuma filmmakers' different approach to filmmaking and presenting a story, this film captured the attention of critics all over the world. It won the Camera d'Or Award at the Cannes Film Festival, along with numerous other honors, including six Genies (Canada's version of the Oscars) and the Best Film Award at the Image NATIVE Media Arts Festival. It was the first feature-length film (172 minutes) completely created by filmmakers. Isuma Productions was responsible for writing, directing, and producing the film, almost all of the actors were nonprofessionals, and all the actors were from the Igloolik area. Additionally, the entire film in Inuktitut, Canada's language, and the story carried out in both the human world and the spirit world.Isuma: Video Art full of praise for the core filmmakers, Zacharias Kunuk, Norman Cohn, Pauloosie Qulitalik, and Paul Apak. Evans describes the many films and videos Isuma has made, making the point that Inuit videography should take its place among the great arts (p. 3). His position that filmmaking in this context not to be contrasted to high art and that technology should not be seen as invading or destroying the Inuit's traditional culture. Instead, videography is less because it created with electronic machinery, and it no less art because it shown on television (p. 7). Claiming that video more than visual narrative, the filmmakers make a convincing argument that video built just as houses and ceramic jugs are built. Therefore, it can be read in a similar manner to sculpture. Evans also describes the many Isuma projects that present everyday folkloric practices such as hunting, caribou-skinning, fishing, hairstyling, making igloos, creating skin tents and fish traps, and tending to the qulliq (the traditional stone lamp).In his second book, The Fast Runner: Filming the Legend of Atanarjuat, Evans explains the importance of the film, Atanarjuat, the Fast Runner, and the many ways in which it rooted in Igloolik culture. Folklorists, anthropologists, educators, filmmakers, and others will be interested in the manner in which this film challenges ubiquitous Eurocentric approaches to making and thinking about film. …
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Comment cette classification a été obtenuedéplier
Prédiction distillée sur la base complète
Imitation des enseignantsNi prévalence calibrée, ni vérité terrain. Validation humaine à venir. Apprise à partir de 10 348 étiquettes directes de Codex et de 10 348 étiquettes directes de Gemma. Le mode candidate est l'union des têtes enseignantes seuillées; le consensus est leur intersection. Ces sorties portent le statut machine_predicted_unvalidated et ne sont ni des étiquettes humaines ni des étiquettes directes de modèles de pointe.
Scores Codex et Gemma par catégorie
| Catégorie | Codex | Gemma |
|---|---|---|
| Métarecherche | 0,002 | 0,000 |
| Méta-épidémiologie (sens strict) | 0,000 | 0,000 |
| Méta-épidémiologie (sens large) | 0,001 | 0,000 |
| Bibliométrie | 0,000 | 0,000 |
| Études des sciences et des technologies | 0,002 | 0,001 |
| Communication savante | 0,000 | 0,000 |
| Science ouverte | 0,001 | 0,000 |
| Intégrité de la recherche | 0,000 | 0,001 |
| Charge utile insuffisante (le modèle a refusé de juger) | 0,001 | 0,000 |
Scores machine (provisoires)
Les deux têtes enseignantes du modèle étudiant, lues sur ce travail. Un score ordonne la base pour la relecture; il n'affirme jamais une catégorie, et le statut de validation accompagne chaque rangée tel quel.
Scores de référence d'un modèle non mature (critères de maturité non atteints, 7 itérations). Un score ordonne; il n'affirme jamais une catégorie.
score_only:v0-immature-baseline · tel quel depuis la passe de notation : score_only signifie que le nombre peut ordonner les travaux, et qu'aucune étiquette de catégorie n'en découleClassification
machine, non validéePrédiction automatique; un appel candidat d’une seule tête enseignante, pas un consensus.
Le détail, modèle par modèle et score par score, se trouve en fin de page sous « Comment cette classification a été obtenue ».