DESA1002 'Nine Quarter City' - <Sam Ilias>
Notice bibliographique
Résumé
From day one of second semester, I was enthralled with the outline of our design studio tasks. Faced with a project entitled Nine Quarter City, I immediately knew that our project would have direction and a purpose. From our first task, the ground work had been laid for the development of my very own building; one in which I could decided its purpose, its materiality and its location. The central axis of the road and the canal often proved a hotly debated topic within studio time in regards to what building should be developed and where it should be developed. Lucky enough, I was allocated site K11, a site sitting upon the main road axis. The options of what to build were endless...a theatre? Casino? In the end I decided upon a function that lacks within Tokyo architecture; the quality of public space. In this, I decided upon a commercial and residential building, built of four levels; one level of commercial and the top three levels of residential. Unlike many existing residential buildings within Asakusa, Tokyo, I wanted to ensure the quality of space both public and private. Thus, there are four large studio rooms per level and I designed a large void in the middle of the building which acts as both public space on the ground floor, a link to the opposite street, but also as a large light well. This light well became the feature of my design as it not only provided light for the ground floor and the walkways above, but also served as the key design principle in terms of its symmetry within the building. Thus, the commercial and residential project detailed above not only serves the critical needs of Japanese society, in terms of large residential spaces, but also seeks to change the design attitude within Tokyo, with a greater importance placed on the provision of public space. From day one of second semester, I was enthralled with the outline of our design studio tasks. Faced with a project entitled Nine Quarter City, I immediately knew that our project would have direction and a purpose. From our first task, the ground work had been laid for the development of my very own building; one in which I could decided its purpose, its materiality and its location. The central axis of the road and the canal often proved a hotly debated topic within studio time in regards to what building should be developed and where it should be developed. Lucky enough, I was allocated site K11, a site sitting upon the main road axis. The options of what to build were endless...a theatre? Casino? In the end I decided upon a function that lacks within Tokyo architecture; the quality of public space. In this, I decided upon a commercial and residential building, built of four levels; one level of commercial and the top three levels of residential. Unlike many existing residential buildings within Asakusa, Tokyo, I wanted to ensure the quality of space both public and private. Thus, there are four large studio rooms per level and I designed a large void in the middle of the building which acts as both public space on the ground floor, a link to the opposite street, but also as a large light well. This light well became the feature of my design as it not only provided light for the ground floor and the walkways above, but also served as the key design principle in terms of its symmetry within the building. Thus, the commercial and residential project detailed above not only serves the critical needs of Japanese society, in terms of large residential spaces, but also seeks to change the design attitude within Tokyo, with a greater importance placed on the provision of public space.
Récupéré en direct depuis OpenAlex et désinversé. Les résumés ne sont pas conservés dans cette base de données : les index inversés représentent 8,6 Go des 9,3 Go de texte de la base, et le serveur dispose de 13 Go libres.
Comment cette classification a été obtenuedéplier
Prédiction distillée sur la base complète
Imitation des enseignantsNi prévalence calibrée, ni vérité terrain. Validation humaine à venir. Apprise à partir de 10 348 étiquettes directes de Codex et de 10 348 étiquettes directes de Gemma. Le mode candidate est l'union des têtes enseignantes seuillées; le consensus est leur intersection. Ces sorties portent le statut machine_predicted_unvalidated et ne sont ni des étiquettes humaines ni des étiquettes directes de modèles de pointe.
Scores Codex et Gemma par catégorie
| Catégorie | Codex | Gemma |
|---|---|---|
| Métarecherche | 0,002 | 0,000 |
| Méta-épidémiologie (sens strict) | 0,001 | 0,001 |
| Méta-épidémiologie (sens large) | 0,002 | 0,001 |
| Bibliométrie | 0,001 | 0,001 |
| Études des sciences et des technologies | 0,002 | 0,004 |
| Communication savante | 0,000 | 0,001 |
| Science ouverte | 0,005 | 0,001 |
| Intégrité de la recherche | 0,001 | 0,003 |
| Charge utile insuffisante (le modèle a refusé de juger) | 0,005 | 0,007 |
Scores machine (provisoires)
Les deux têtes enseignantes du modèle étudiant, lues sur ce travail. Un score ordonne la base pour la relecture; il n'affirme jamais une catégorie, et le statut de validation accompagne chaque rangée tel quel.
Scores de référence d'un modèle non mature (critères de maturité non atteints, 7 itérations). Un score ordonne; il n'affirme jamais une catégorie.
score_only:v0-immature-baseline · tel quel depuis la passe de notation : score_only signifie que le nombre peut ordonner les travaux, et qu'aucune étiquette de catégorie n'en découleClassification
machine, non validéePrédiction automatique; les deux têtes enseignantes s’accordent sur ce qui est montré ici.
Le détail, modèle par modèle et score par score, se trouve en fin de page sous « Comment cette classification a été obtenue ».