Bearing the Heat : A Serious Game on Cryotourism and the Climate Crisis
Notice bibliographique
Résumé
With the ongoing climate crisis affecting every aspect of the cryosphere, landscapes arechanging, local communities are being forced to change their lifestyles, and the habits oftourists visiting these areas are also being affected. The tourist gaze, combined with the anxietythat tourists develop about the uncertainty of whether the destinations they want to visit willstill exist in the future, is causing the phenomenon of last chance tourism. In this climate ofuncertainty, tourists often travel by means that are harmful to the environment and areresponsible for carbon dioxide emissions. This contributes to further burdening the cryospherein the long term, fueling a vicious cycle. One of the areas plagued by this paradox of last chancetourism is the “capital” of polar bear viewing tourism, Churchill (Canada). The sea ice, onwhich polar bears depend for their survival, is decreasing due to global warming, causing bearsto spend more time on land, reducing their chances of survival. This phenomenon raisesdiscussions about environmental communication and sustainable tourism. At the same time,many methods can be used to communicate this paradox and its importance to the world. Oneof them is serious games. This thesis attempts to develop a serious game that will raiseawareness about the impacts of climate change and the paradox of last-chance tourism on polarbear habitats. This game should be as realistic as possible, in order to create an experientialexperience for the player. To achieve this, this thesis combines the processing of geodata froma GIS environment and its integration into a Unity graphics engine. In addition to the realisticenvironment, first-person camera, controls, navigation mechanics, and additional gamecomponents were added. The final product is a downloadable serious game that allows theplayer to explore a realistic representation of Churchill (Canada) and experience the paradoxof last-chance tourism through the eyes of a tourist. The goal of the game is to raise awarenessof the effects of climate change on polar bears and their natural environment. The gameincludes mechanisms for capturing photos and interacting with the environment. The game’snarrative enhances the educational value of the game. The experience is completed with a ratinglink, through which players can express whether the game strengthened their environmentalawareness. This game, as well as the research that accompanies it, can be a trigger for furtherdevelopment and applications in the field of environmental education and geospatialstorytelling through serious games.
Récupéré en direct depuis OpenAlex et désinversé. Les résumés ne sont pas conservés dans cette base de données : les index inversés représentent 8,6 Go des 9,3 Go de texte de la base, et le serveur dispose de 13 Go libres.
Comment cette classification a été obtenuedéplier
Prédiction distillée sur la base complète
Imitation des enseignantsNi prévalence calibrée, ni vérité terrain. Validation humaine à venir. Apprise à partir de 10 348 étiquettes directes de Codex et de 10 348 étiquettes directes de Gemma. Le mode candidate est l'union des têtes enseignantes seuillées; le consensus est leur intersection. Ces sorties portent le statut machine_predicted_unvalidated et ne sont ni des étiquettes humaines ni des étiquettes directes de modèles de pointe.
Scores Codex et Gemma par catégorie
| Catégorie | Codex | Gemma |
|---|---|---|
| Métarecherche | 0,001 | 0,000 |
| Méta-épidémiologie (sens strict) | 0,000 | 0,000 |
| Méta-épidémiologie (sens large) | 0,000 | 0,000 |
| Bibliométrie | 0,000 | 0,001 |
| Études des sciences et des technologies | 0,004 | 0,001 |
| Communication savante | 0,000 | 0,000 |
| Science ouverte | 0,001 | 0,001 |
| Intégrité de la recherche | 0,000 | 0,000 |
| Charge utile insuffisante (le modèle a refusé de juger) | 0,000 | 0,000 |
Scores machine (provisoires)
Les deux têtes enseignantes du modèle étudiant, lues sur ce travail. Un score ordonne la base pour la relecture; il n'affirme jamais une catégorie, et le statut de validation accompagne chaque rangée tel quel.
Scores de référence d'un modèle non mature (critères de maturité non atteints, 7 itérations). Un score ordonne; il n'affirme jamais une catégorie.
score_only:v0-immature-baseline · tel quel depuis la passe de notation : score_only signifie que le nombre peut ordonner les travaux, et qu'aucune étiquette de catégorie n'en découleClassification
machine, non validéePrédiction automatique; un appel candidat d’une seule tête enseignante, pas un consensus.
Le détail, modèle par modèle et score par score, se trouve en fin de page sous « Comment cette classification a été obtenue ».