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Record W7027126074

Bearing the Heat : A Serious Game on Cryotourism and the Climate Crisis

2025· article· en· W7027126074 on OpenAlexaboutno aff

Bibliographic record

VenueDiVA at Umeå University (Umeå University) · 2025
Typearticle
Languageen
FieldSocial Sciences
TopicTourism, Volunteerism, and Development
Canadian institutionsnot available
Fundersnot available
KeywordsTourismOrder (exchange)Climate changePhenomenonDestinationsGlobal warmingEffects of global warmingEnvironmental crisis
DOInot available

Abstract

fetched live from OpenAlex

With the ongoing climate crisis affecting every aspect of the cryosphere, landscapes arechanging, local communities are being forced to change their lifestyles, and the habits oftourists visiting these areas are also being affected. The tourist gaze, combined with the anxietythat tourists develop about the uncertainty of whether the destinations they want to visit willstill exist in the future, is causing the phenomenon of last chance tourism. In this climate ofuncertainty, tourists often travel by means that are harmful to the environment and areresponsible for carbon dioxide emissions. This contributes to further burdening the cryospherein the long term, fueling a vicious cycle. One of the areas plagued by this paradox of last chancetourism is the “capital” of polar bear viewing tourism, Churchill (Canada). The sea ice, onwhich polar bears depend for their survival, is decreasing due to global warming, causing bearsto spend more time on land, reducing their chances of survival. This phenomenon raisesdiscussions about environmental communication and sustainable tourism. At the same time,many methods can be used to communicate this paradox and its importance to the world. Oneof them is serious games. This thesis attempts to develop a serious game that will raiseawareness about the impacts of climate change and the paradox of last-chance tourism on polarbear habitats. This game should be as realistic as possible, in order to create an experientialexperience for the player. To achieve this, this thesis combines the processing of geodata froma GIS environment and its integration into a Unity graphics engine. In addition to the realisticenvironment, first-person camera, controls, navigation mechanics, and additional gamecomponents were added. The final product is a downloadable serious game that allows theplayer to explore a realistic representation of Churchill (Canada) and experience the paradoxof last-chance tourism through the eyes of a tourist. The goal of the game is to raise awarenessof the effects of climate change on polar bears and their natural environment. The gameincludes mechanisms for capturing photos and interacting with the environment. The game’snarrative enhances the educational value of the game. The experience is completed with a ratinglink, through which players can express whether the game strengthened their environmentalawareness. This game, as well as the research that accompanies it, can be a trigger for furtherdevelopment and applications in the field of environmental education and geospatialstorytelling through serious games.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.001
metaresearch head score (Gemma)0.000
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesScience and technology studies
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Not applicable · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.763
Threshold uncertainty score0.998

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0010.000
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0000.001
Science and technology studies0.0040.001
Scholarly communication0.0000.000
Open science0.0010.001
Research integrity0.0000.000
Insufficient payload (model declined to judge)0.0000.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.008
GPT teacher head0.209
Teacher spread0.202 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one teacher head, not a consensus.

Study designNot applicable
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations0
Published2025
Admission routes1
Has abstractyes

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