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Record W1516694793 · doi:10.1344/der.2015.27.122-137

Videojuegos para la inclusión educativa

2015· article· es· W1516694793 on OpenAlexaff
Begoña Esther Sampedro Requena, Karen McMullin

Bibliographic record

VenueRevistes Científiques de la University of Barcelona (University of Barcelona) · 2015
Typearticle
Languagees
FieldComputer Science
TopicEducational Technology in Learning
Canadian institutionsTrent University
Fundersnot available
KeywordsHumanitiesPhilosophyArt

Abstract

fetched live from OpenAlex

En un mundo globalizado e interconectado donde las sociedades están abocadas a cambios continuos y demandan aprendizajes funcionales, activos y eficientes, hoy más que nunca, la educación se configura como un elemento primordial para desarrollar, por un lado, las nociones técnicas e instrumentales de cada una de las áreas del conocimiento y, por otro, las destrezas que capaciten a la persona para desenvolverse en estos escenarios variantes, en los que la comunicación y la socialización son herramientas fundamentales. No obstante, se debe considerar que un aprendizaje eficaz tiene en cuenta diversos procesos psicológicos como la atención, la memoria, la percepción, la motivación, la emoción, etc.; pero además se apoya en una serie de principios psicopedagógicos y didácticos como la imitación, el interés, la actividad, la significación o el juego. Precisamente, este último instrumento pedagógico es el más empleado, en todas sus variantes, para la conquista de los diversos aprendizajes dado los atributos subyacentes que posee. El siguiente artículo presenta en líneas teóricas una de las variantes de este principio didáctico, los videojuegos, reflexionando sobre sus propiedades y los beneficios que comportan en el desarrollo de los procesos de aprendizaje inclusivos, donde se manifiestan los elementos de presencia, participación y progreso.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.003
metaresearch head score (Gemma)0.008
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Not applicable · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: none
Teacher disagreement score0.029
Threshold uncertainty score0.097

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0030.008
Meta-epidemiology (narrow)0.0010.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0020.001
Science and technology studies0.0020.001
Scholarly communication0.0040.003
Open science0.0010.003
Research integrity0.0010.002
Insufficient payload (model declined to judge)0.0290.003

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.022
GPT teacher head0.265
Teacher spread0.243 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designNot applicable
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations21
Published2015
Admission routes1
Has abstractyes

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