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Record W1603463305 · doi:10.11575/prism/24842

An augmented reality system for the BPM based on the museum circle

2012· dissertation· en· W1603463305 on OpenAlex
Liraz Mor

Why this work is in the frame

A frame that forgets how it found something cannot be audited. These are the routes that admitted this work.

affAt least one author lists a Canadian institution in the pinned OpenAlex snapshot.
aboutThe title or abstract carries a Canadian signal from the geographic lexicon.

Bibliographic record

VenuePRISM (University of Calgary) · 2012
Typedissertation
Languageen
FieldComputer Science
TopicAugmented Reality Applications
Canadian institutionsUniversity of Calgary
Fundersnot available
KeywordsAugmented realityComputer graphics (images)Computer scienceArtHuman–computer interactionVisual arts

Abstract

fetched live from OpenAlex

Museums enrich our lives. By presenting knowledge, culture, history and more, the museum experience can add interest and fun to our day. But how do people experience museum visits? Moreover, how can museums stimulate people to return? Augmented reality (AR) can intensify a museum experience and contribute to learning, education and the training process. People can learn more easily when they are active and involved with their environment. Traditionally, most visual arts do not require the visitorsʼ active engagement, aside from looking and thinking about the artworks presented. As a result, there is a limit to the artworks ability to transfer only a fraction of the information that can be transferred. When people are actively engaged in an educational experience, there is potential for them to develop an emotional experience. AR can be a new way to enrich a museum experience and encourage visitors to return. This Thesis research explores the design of an interactive educational installation using AR. A is a growing field, AR enables the user to simultaneously explore their physical surroundings while accessing computer-generated visual data. This research was done in collaboration with the Banff Park Museum (BPM) National Historic Site of Canada. The museum has been in existence for over 100 years, and it mainly holds preserved taxidermy specimens as well as some geological artifacts and historical documentations. Although the museum holds historical significance, it struggles to keep its relevance to some modern day audiences. Furthermore, the taxidermy elicits a negative emotional response for a number of visitors, as values and traditions change over time. This research suggests a set of guidelines for creating a system based on AR for a handheld device for easy use in the museum. The AR system would give the visitors additional computer-graphic information about the specimens presented in the museum. By building a museum theory, and by using guidelines to create the AR system, this research hopes to increase in the future the visitorsʼ interest in the museum content. Furthermore, as a result of increasing the visitorsʼ interests, it is hoped that those visitors who previously recoiled from the taxidermy would now have a more positive emotional response, or at the very least - acceptance.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.001
metaresearch head score (Gemma)0.000
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Simulation or modeling · Consensus signal: none
GenreCandidate signal: Methods · Consensus signal: none
Teacher disagreement score0.980
Threshold uncertainty score0.645

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0010.000
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0000.000
Science and technology studies0.0010.000
Scholarly communication0.0000.000
Open science0.0020.000
Research integrity0.0000.000
Insufficient payload (model declined to judge)0.0000.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.018
GPT teacher head0.233
Teacher spread0.215 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it