User-Aware Game Theoretic Approach for Demand Management
Bibliographic record
Abstract
Demand-management programs intend to maintain supply-demand balance and reduce the total energy cost. In this paper, we propose a user-aware demand-management approach that manages residential loads while taking into consideration user preferences. Maximizing users' savings and comfort can be two contradicting objectives. We identify a trade-off between these two objectives and propose an energy consumption optimization model, as well as a game theoretic approach to take this trade-off into account. User comfort is modeled in a simple yet effective way that considers waiting time, type of appliance, as well as a weight factor to prioritize comfort over savings. The proposed game is based on a modified regret matching procedure and borrows advantages of both centralized and decentralized schemes. Through simulations, we show that the proposed approach is scalable, converges in acceptable times, introduces a very limited amount of overhead in the system, achieves very high cost savings, and preserves users' preferences. Extensive simulations are used to evaluate the performance of the optimization model and the proposed approach.
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How this classification was reachedexpand
Full frame machine prediction
Teacher imitationNot calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.
Distilled classifier scores by category (both heads)
| Category | Codex | Gemma |
|---|---|---|
| Metaresearch | 0.002 | 0.002 |
| Meta-epidemiology (narrow) | 0.001 | 0.000 |
| Meta-epidemiology (broad) | 0.001 | 0.001 |
| Bibliometrics | 0.001 | 0.001 |
| Science and technology studies | 0.001 | 0.001 |
| Scholarly communication | 0.001 | 0.002 |
| Open science | 0.002 | 0.001 |
| Research integrity | 0.001 | 0.002 |
| Insufficient payload (model declined to judge) | 0.004 | 0.001 |
Machine scores (provisional)
The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.
Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.
score_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from itClassification
machine, unvalidatedMachine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.
How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".