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Record W2084270914 · doi:10.1109/ipdpsw.2010.5470791

A design aid and real-time measurement framework for Virtual collaborative simulation Environment

2010· article· en· W2084270914 on OpenAlexaff
Ming Zhang, Hengheng Xie, Azzedine Boukerche

Bibliographic record

Venuenot available
Typearticle
Languageen
FieldComputer Science
TopicPeer-to-Peer Network Technologies
Canadian institutionsUniversity of Ottawa
Fundersnot available
KeywordsComputer scienceControl reconfigurationVirtual realityVirtual machineReal-time simulationDistributed computingReuseMeasure (data warehouse)SimulationHuman–computer interactionEmbedded systemOperating system

Abstract

fetched live from OpenAlex

Distributed Virtual Environment (DVE) has attracted much attention in recent years due to the rapid advances in the areas of E-learning, Internet gaming, human-computer interfaces, and etc. However, the complexity of designing an efficient DVE greatly challenges today's researchers. Indeed, how to effectively measure a DVE or the design of DVE plays an important role in progressively guiding the DVE design. Meanwhile, the performance of protocols and schemes used in an existing DVE cannot be easily measured straightforwardly. Traditionally, simulation tools are involved to predict the performance of the DVE system or any used protocols; however, existing tools have limited capabilities in terms of accurately capturing the real-world performance. This is due to the statically configured simulations, hard-to-model hardware devices (such as haptic devices, mobile devices), single processor's execution of the simulations, and etc. Moreover, there exists no integrated simulating and measuring framework that can effectively support model reuse, dynamic reconfiguration of a simulation, real devices in the simulation loop (statically or run-time), and distributed simulation execution, just to name a few. In this paper, we propose and implement an integrative simulation and measuring framework; in particular, we design a generic real-time service oriented virtual simulation system which can effectively measure the real time performance of distributed virtual environments and virtual reality based applications. The main goal of our proposed framework lies in providing accurate and near-real-world measurements of a DVE and any related protocols, so that a highly cost-efficient DVE system design can be achieved. Moreover, our framework uses the Experimental Frame concept to separate simulation services from design models so that model reuses, model formalization and model validation can all be done within one layer. The idea of using experimental frame also makes possible a hardware-in-the-loop type of simulation, which is quite useful in DVE including haptic virtual environment, sensor network based virtual environment, and etc. As a case study, we investigate a QoS-aware adaptive load balance algorithm using our framework; and our real-time simulation results clearly indicate that the algorithm outperforms others in a near real-world scenario.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.001
metaresearch head score (Gemma)0.000
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Simulation or modeling · Consensus signal: none
GenreCandidate signal: Methods · Consensus signal: Methods
Teacher disagreement score0.702
Threshold uncertainty score0.537

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0010.000
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0000.000
Science and technology studies0.0000.000
Scholarly communication0.0000.000
Open science0.0000.000
Research integrity0.0000.000
Insufficient payload (model declined to judge)0.0000.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.028
GPT teacher head0.260
Teacher spread0.232 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one teacher head, not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designSimulation or modeling
Domainnot available
GenreMethods

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations2
Published2010
Admission routes1
Has abstractyes

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