Characteristics and conceptual framework of the Easy-Play Model
Bibliographic record
Abstract
The Easy-Play Model offers a defined framework to organize games that promote an inclusive and enjoyable sport experience. The model can be implemented by participants playing sports in educational, recreational or social contexts with the goal of achieving an active lifestyle in an inclusive, cooperative and enjoyable environment. The Easy-Play Model offers a framework for modifying team sports in order to establish challenging and supportive playing opportunities in a context where competition is optimized. Arousal-seeking play theory, complexity theory and self-determination theory inform the theoretical foundations and comprehension of this model. The Easy-Play Model addresses many of the challenges that affect how frequently children and adolescents participate in physical activity through sport. This model’s alternative approach tackles physical inactivity and its health consequences by way of encouraging participation in sport. Its framework emphasizes a healthy, optimal competitiveness that appeals to all players regardless of age, skill and ability.
Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.
How this classification was reachedexpand
Full frame machine prediction
Teacher imitationNot calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.
Distilled classifier scores by category (both heads)
| Category | Codex | Gemma |
|---|---|---|
| Metaresearch | 0.002 | 0.003 |
| Meta-epidemiology (narrow) | 0.001 | 0.000 |
| Meta-epidemiology (broad) | 0.000 | 0.001 |
| Bibliometrics | 0.002 | 0.002 |
| Science and technology studies | 0.002 | 0.009 |
| Scholarly communication | 0.006 | 0.004 |
| Open science | 0.002 | 0.003 |
| Research integrity | 0.002 | 0.002 |
| Insufficient payload (model declined to judge) | 0.006 | 0.001 |
Machine scores (provisional)
The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.
Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.
score_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from itClassification
machine, unvalidatedMachine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.
How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".