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Record W2134597098

Entertaining Eats: Children's "Fun Food" and the Transformation of the Domestic Foodscape

2009· article· en· W2134597098 on OpenAlexaff
Charlene Elliott

Bibliographic record

VenueMaterial Culture Review / Revue de la culture matérielle · 2009
Typearticle
Languageen
FieldAgricultural and Biological Sciences
TopicCulinary Culture and Tourism
Canadian institutionsUniversity of Calgary
Fundersnot available
KeywordsSociologyHumanitiesAdvertisingPsychologyArt
DOInot available

Abstract

fetched live from OpenAlex

This article explores the significance of child-targeted supermarket foods (or “fun foods”), arguing that the symbolic value of fun food resides in its promotion as entertainment, empowerment and experience for children. Fun food carves out a space that affirms the unique preferences and tastes of children while establishing their symbolic distance from the world of adult foods. Examining these products provides novel insight to both the contemporary configuration of “childhood” and its versioning of “play” as well as its place in the modern domestic foodscape. I argue that bringing fun food into the domestic foodscape creates a space for children’s own (transgressive) food rituals, while fun food fosters in children a very different kind of mindful eating: eating, not while distracted, but as distraction itself. Fun food encourages children to be mindful of consumption because it promises an extension of play. Resume Cet article se penche sur la signification des produits alimentaires de supermarche ciblant la clientele des enfants (fun food), en avancant que la valeur symbolique de cette « nourriture ludique » reside dans le fait d’etre presentee comme un divertissement, une autonomisation et une experience pour les enfants. La nourriture ludique cree un espace affirmant les preferences et les gouts exclusifs des enfants en les mettant symboliquement a distance du monde de la nourriture des adultes. Le fait d’examiner ces produits permet de nouveaux apercus sur : la configuration contemporaine de « l’enfance » ainsi que l’accentuation de la notion de « jeu » ; sa place dans le « paysage alimentaire » domestique moderne. J’avance que le fait d’amener la nourriture ludique dans le paysage alimentaire domestique cree une espace pour les rituels alimentaires (de transgression) propres aux enfants, tandis qu’elle provoque chez eux une maniere totalement differente d’avoir conscience de s’alimenter : manger, non pas en etant distrait, mais en tant que distraction en soi. La nourriture ludique incite les enfants a etre conscients de leur consommation parce qu’elle leur procure une extension du jeu.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.001
metaresearch head score (Gemma)0.000
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Not applicable · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.754
Threshold uncertainty score0.311

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0010.000
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0000.000
Science and technology studies0.0000.000
Scholarly communication0.0000.000
Open science0.0000.000
Research integrity0.0000.000
Insufficient payload (model declined to judge)0.0000.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.007
GPT teacher head0.215
Teacher spread0.209 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one teacher head, not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designNot applicable
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations7
Published2009
Admission routes1
Has abstractyes

Explore more

Same venueMaterial Culture Review / Revue de la culture matérielleSame topicCulinary Culture and TourismFrench-language works237,207