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Record W2277062056 · doi:10.11575/prism/9908

The Leisure, Lifestyle, & Lifecycle Project (LLLP): A Longitudinal Study of Gambling in Alberta. Final Report for the Alberta Gambling Research Institute

2015· article· en· W2277062056 on OpenAlexaboutno aff
Nady el‐Guebaly, David M. Casey, Shawn R. Currie, David C. Hodgins, Don Schopflocher, Garry J. Smith, Robert J. Williams

Bibliographic record

VenuePRISM (University of Calgary) · 2015
Typearticle
Languageen
FieldPsychology
TopicGambling Behavior and Treatments
Canadian institutionsnot available
Fundersnot available
KeywordsBusinessMarketing

Abstract

fetched live from OpenAlex

The Leisure, Lifestyle, and Lifecycle Project (LLLP) is a five-year prospective longitudinal study designed to collect data on the factors influencing change in gambling and problem gambling behavior over time. A sample of 1808 participants from four locations representing the diversity of the province of Alberta (Edmonton, Calgary, Lethbridge area, and Grand Prairie area) were recruited primarily through random digit dialing. In order to assess the development of gambling problems over the lifespan, five critical age ranges were targeted: 13-15, 18-20, 23-25, 43-45 and 63-65 year-olds. Individuals with relatively heavy involvement with gambling were over sampled. A broad array of psychosocial variables was assessed at baseline via telephone, face-to-face and computer self-completion interviews. The sample was weighted to match the population of Alberta according to age, gender, geographic location and the over sampling procedure. The three follow-up interviews of the cohort were completed by paper- or Internet-based surveys. Retention in the fourth and final assessment was 76.2% for the adult cohorts, 71.8% for the adolescent cohort, and 75.1% for the combined cohort. Three primary questions directed this project: 1. What are the normal patterns of continuity and discontinuity in gambling and problem gambling behaviour? 2. What biopsychosocial variables and behaviour patterns are most predictive of current and future problem gambling? 3. What etiological model of problem gambling is best supported by the longitudinal findings? This report provides analyses of the adult sample and focuses primarily on the first two of the primary research questions above - specifically, on identifying variables that are robust predictors of future problem gambling onset, the stability of gambling problems over time, and the development of a multivariate model that illustrates the interaction of gambling behaviour and problem gambling over time. A tentative etiological model is also presented to address the last research question. The LLLP sample problem gambler prevalence at wave 1 was 4.7% (weighted prevalence 3.2%). A similar longitudinal study was conducted during the same time period in Ontario, namely the Quinte Longitudinal Study. A set of parallel analyses was conducted on the QLS dataset to identify findings that were robustly supported in both studies. The collective findings of the 8 LLLP and QLS studies represent the most comprehensive longitudinal analysis of gambling and problem gambling currently in the literature.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.002
metaresearch head score (Gemma)0.001
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Observational · Consensus signal: Observational
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.062
Threshold uncertainty score0.125

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0020.001
Meta-epidemiology (narrow)0.0010.001
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0010.002
Science and technology studies0.0030.001
Scholarly communication0.0010.001
Open science0.0010.001
Research integrity0.0010.002
Insufficient payload (model declined to judge)0.0020.001

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.361
GPT teacher head0.440
Teacher spread0.079 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designObservational
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations52
Published2015
Admission routes1
Has abstractyes

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