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Using Active Video Games For Nanotraining To Minimum Acsm Physical Activity Requirements

2016· article· en· W2471008533 on OpenAlexaff
Andrée‐Anne Parent, Jean P. Boucher, Alain Steve Comtois

Bibliographic record

VenueMedicine & Science in Sports & Exercise · 2016
Typearticle
Languageen
FieldMedicine
TopicCardiovascular and exercise physiology
Canadian institutionsUniversité du Québec à Montréal
Fundersnot available
KeywordsHeart rate monitorEnergy expenditurePhysical activityHeart ratePhysical therapyMathematicsSimulationMedicineComputer scienceBlood pressure

Abstract

fetched live from OpenAlex

The time counstraint is the major problem for inactive people to reach minimal physical activity ACSM requirements. Nanotraining, short high intensity training, can be a solution providing that the intensity is high enough. However, few tools are available to the public to access a NanoTraining program. PURPOSE: to measure if an active video game providing Nanotraining can prescribe the minimum intensity necessary to induce health benefits. METHODS: A total of 23 participants (11 women and 12 men, 33 ± 4 years) practicing less than 120 minutes per week of physical activity were recruited to test 4 mini-games (Shape-Up, Ubisoft Entertainment Inc). Each mini-game lasted around 1.5 mins where the participant needed to give their maximum during the games. The 4 mini-games selected were: Squat me to the moon (squat), Push them up (push-up), Snow ball (running), and Arctic punch (punch). During the mini-games, oxygen uptake (VO2), heart rate (HR) and energy expenditure (EE) were measured with a portable metabolic analyser (K4b2, Cosmed, It.) and these variables were reported, relatively and respectively, to peak VO2 obtained by a progressive maximal step test. RESULTS: The % VO2peak for the 4 mini-games were respectively 81±12%, 49±17%, 93±13%, 60±14%. The average VO2 was respectively: 23±3, 15±2, 26±4, 17±5 ml/kg/min. The average heart rate was 164 ± 13, 150 ± 11, 164 ±21, 138±17 bpm. CONCLUSIONS: Shape-up has the potential to be used as a NanoTraining modality providing that some of the mini-games selected are high intensity games (ex: Squat and running). Furthermore, the motivation and pleasure of using active video games can help to improve the exercise intensity deployed.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.000
metaresearch head score (Gemma)0.002
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Bench or experimental · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.007
Threshold uncertainty score0.025

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0000.002
Meta-epidemiology (narrow)0.0010.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0000.000
Science and technology studies0.0000.000
Scholarly communication0.0000.000
Open science0.0010.000
Research integrity0.0000.000
Insufficient payload (model declined to judge)0.0070.001

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.056
GPT teacher head0.361
Teacher spread0.305 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designBench or experimental
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations0
Published2016
Admission routes1
Has abstractyes

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