MétaCan
Menu
Back to cohort
Record W2569405040 · doi:10.1167/16.12.457

Similar effects of visual context dynamics on eye and hand movements

2016· article· en· W2569405040 on OpenAlexaff
Philipp Kreyenmeier, Jolande Fooken, Miriam Spering

Bibliographic record

VenueJournal of Vision · 2016
Typearticle
Languageen
FieldNeuroscience
TopicVisual perception and processing mechanisms
Canadian institutionsUniversity of British Columbia
Fundersnot available
KeywordsSmooth pursuitContext (archaeology)Computer visionInterceptionPerceptionEye movementMotion perceptionArtificial intelligenceTrajectoryComputer scienceAccelerationLatency (audio)CommunicationPsychologyMotion (physics)PhysicsNeuroscienceGeography

Abstract

fetched live from OpenAlex

The perception of visual motion and the ability to track a moving target with smooth pursuit eye movements are strongly context-dependent. Despite similar processing mechanisms and pathways, visual contexts can have opposite effects on perception and pursuit (Spering & Gegenfurtner 2007; 2008): context motion in a particular direction can speed up perception but slow down pursuit, and vice versa. By contrast, here we show that visual contexts have similar effects on pursuit and hand movements. Observers (n=11) tracked a target moving across a screen and hit it with their index finger after it had entered a "hit zone". Following brief presentation (100-300 ms) along a curved trajectory, observers had to extrapolate and intercept the target at its assumed position; feedback about actual position was given after interception. The target was either presented on a uniform grey background or on a naturalistic texture (motion cloud; Leon, Vanzetta, Masson & Perrinet, 2012), which was either static or moved in the same direction and at the same mean speed as the target. We analysed background effects on the accuracy and dynamics of tracking and interception movements. Static backgrounds significantly slowed pursuit (longer latency, lower acceleration and velocity gain) and dynamic backgrounds speeded pursuit (shorter latency, higher acceleration and gain), both in response to the visible and the invisible target trajectory. Effects of similar direction and magnitude were observed for hand movement dynamics (latency). Interestingly, position errors in eye and hand (interception accuracy) were lower for static than for dynamic backgrounds, where observers' estimates of target position overshot actual end position. Similar effects of context dynamics on eye and hand movements suggest that the eye- and hand-movement systems may rely on similar sources of information for visual-motor prediction tasks. Meeting abstract presented at VSS 2016

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.000
metaresearch head score (Gemma)0.002
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Observational · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.003
Threshold uncertainty score0.009

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0000.002
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0000.000
Science and technology studies0.0000.000
Scholarly communication0.0000.000
Open science0.0000.001
Research integrity0.0000.001
Insufficient payload (model declined to judge)0.0030.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.019
GPT teacher head0.339
Teacher spread0.320 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designObservational
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations1
Published2016
Admission routes1
Has abstractyes

Explore more

Same venueJournal of VisionSame topicVisual perception and processing mechanismsFrench-language works237,207