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Record W2581344373 · doi:10.5539/ijps.v9n1p88

Short Tips Delivered “in the Moment” Can Boost Positive Emotion

2017· article· en· W2581344373 on OpenAlexvenueno aff
Robert Hurling, Peter Murray, Cyrena Tomlin, Alannah Warner, Joy Wilkinson, Godfrey York, P. Alex Linley, Helen Dovey, Rebecca A. Hogan, John Maltby, Timothy T. C. So

Bibliographic record

VenueInternational Journal of Psychological Studies · 2017
Typearticle
Languageen
FieldPsychology
TopicPsychological Well-being and Life Satisfaction
Canadian institutionsnot available
Fundersnot available
KeywordsPsychologyHappinessPsychological interventionContext (archaeology)Life satisfactionFlourishingFeelingPositive psychologyIntervention (counseling)Everyday lifeWell-beingNegative emotionScale (ratio)Social psychologyDevelopmental psychologyApplied psychologyClinical psychologyPsychotherapist

Abstract

fetched live from OpenAlex

Background: Positive psychology interventions have been shown to increase happiness and well-being, and researchers are beginning to speculate on the mechanisms through which these interventions may be effective, such as positive emotion, behavior and thought. Short interventions matched to an individual’s current context may be a route to boosting positive emotion in everyday life contexts where people have limited time.Methods: In the first study 250 UK participants completed a control task or three short tips selected from a list of 10. Positive emotion was monitored before and 15 minutes after the task via PANAS (Positive and Negative Affect Schedule) and additional items in a new Positive Emotional Intensity Scale (PEIS). Study 2 was a series of user centered design sessions with 18 UK participants to identify the key design principles for a Smartphone App intervention to boost positive emotion in an everyday life context. Study 3 involved 280 UK participants who either used the Smartphone App for two days or were in a control group. PANAS and PEIS were monitored during the intervention period and two days before. Personality, Adult Playfulness and the Satisfaction with Life Scale were deployed as potential moderators. The fourth study followed a similar design to study 1 but with 406 Chinese participants completing the short tips translated into Chinese, with PANAS, PEIS and Flourishing monitored before and after.Results and Discussion: In Study 1, we found three short tips increased positive emotion, relative to the control, as monitored by PEIS (but not PANAS). Study 2 identified twelve design principles that were used to develop the Smartphone App, which delivers short tips tailored to an individual’s context. Study 3 found that the Smartphone App boosted positive emotion (PEIS) and reduced PANAS Negative Affect relative to a control. In study 4 the same tips used in study 1 also increased positive emotion for Chinese participants when monitored via PANAS (but not PEIS).Conclusions: Varied short tips to boost positive emotion, behaviors and thoughts, which are matched to an individual’s context, may be an effective approach to enhancing happiness and well-being.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.001
metaresearch head score (Gemma)0.003
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Observational · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.006
Threshold uncertainty score0.020

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0010.003
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.001
Bibliometrics0.0000.000
Science and technology studies0.0000.000
Scholarly communication0.0010.001
Open science0.0000.001
Research integrity0.0010.001
Insufficient payload (model declined to judge)0.0060.001

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.124
GPT teacher head0.467
Teacher spread0.343 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designObservational
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

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Citations11
Published2017
Admission routes1
Has abstractyes

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